#include "C_UIobject.h"
#include "DllInterfaces/GFXAPI.h"
using namespace DanBias::Client;

C_UIobject::C_UIobject(void)
{
}


C_UIobject::~C_UIobject(void)
{
}
bool C_UIobject::Init(ModelInitData modelInit)
{
	return C_Object::Init(modelInit);
}
