#ifndef DANBIAS_CLIENT_CPLAYER_H
#define DANBIAS_CLIENT_CPLAYER_H
#include "C_DynamicObj.h"
namespace DanBias
{
	namespace Client
	{
class C_Player : public C_DynamicObj
{
private:
public:
	C_Player(void);
	virtual ~C_Player(void);
	bool Init(ModelInitData modelInit);
	void playAnimation(std::wstring animation, bool loop);

};};};
#endif
