Danbias/Code/Dokumentation/Protocols.uxf

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2014-01-09 14:19:12 +01:00
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<panel_attributes>CustomNetworkProtocol
--</panel_attributes>
<additional_attributes/>
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--
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--
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--
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NetworkAPI</panel_attributes>
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<panel_attributes>ProtocolIdentificationID
--
/Collection of uniuqe/
/protocol identifications/
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--
/Collects protocols/
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<panel_attributes>LobbyProtocols
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<panel_attributes>ObjectProtocols</panel_attributes>
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<panel_attributes>PlayerProtocols
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GameProtocols</panel_attributes>
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<panel_attributes>Protocols is created in a seperate module because both server and client needs to share the same protocols and the same protocol identifications.
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