Danbias/Code/Misc/Input/Main.cpp

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#include <atomic>
#include <vector>
#include <iostream>
#include <chrono>
#include <ctime>
#include <map>
#include <thread>
#include <chrono>
#include <iomanip>
#include <mutex>
#include <bitset>
#include <Windows.h>
#include "Include\Input.h"
#include "WindowShell.h"
using namespace std;
using namespace Input;
using namespace Input::Enum;
Input::Keyboard* keyboard = 0;
Input::Mouse* mouse = 0;
void KeyPress(Input::Enum::SAKI key, Input::Keyboard* sender)
{
if(key == SAKI_A)
{
if(mouse->IsActive()) mouse->Deactivate();
else mouse->Activate();
}
}
void MouseVelocity(Input::Struct::SAIPointInt2D vel, Input::Mouse* sender)
{
int i = vel.Length();
if(abs(i) > 2)
i = 0;
}
int WINAPI WinMain( HINSTANCE hinst, HINSTANCE prevInst, PSTR cmdLine, int cmdShow)
{
std::wstring text;
WindowShell::CreateWin(WindowShell::WINDOW_INIT_DESC());
WindowShell::CreateConsoleWindow();
keyboard = Input::InputManager::Instance()->CreateKeyboardDevice(WindowShell::GetHWND());
mouse = Input::InputManager::Instance()->CreateMouseDevice(WindowShell::GetHWND());
mouse->AddOnMouseMoveVelocityCallback(MouseVelocity);
keyboard->BindTextTarget( &text );
keyboard->AddOnKeyPressCallback(KeyPress);
int oldLen = 0;
while (WindowShell::Frame())
{
if(text.length() != oldLen)
{
wprintf(text.c_str());
oldLen =text.length();
}
}
system("pause");
return cmdShow;
}