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<ClCompile Include="GameClientState\C_obj\C_Player.cpp" />
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<ClCompile Include="GameClientState\C_obj\C_StaticObj.cpp" />
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<ClCompile Include="GameClientState\C_obj\C_UIobject.cpp" />
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2013-12-03 12:07:37 +01:00
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<ClCompile Include="DLLMain.cpp" />
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2013-12-06 10:38:43 +01:00
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<ClCompile Include="GameClientState\GameClientState.cpp" />
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<ClCompile Include="GameClientState\GameState.cpp" />
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2014-02-19 13:15:19 +01:00
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<ClCompile Include="GameClientState\GameStateUI.cpp" />
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<ClCompile Include="GameClientState\GamingUI.cpp" />
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2014-01-30 23:23:37 +01:00
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<ClCompile Include="GameClientState\LanMenuState.cpp" />
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2014-02-13 13:30:14 +01:00
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<ClCompile Include="GameClientState\LobbyAdminState.cpp" />
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2013-12-06 10:38:43 +01:00
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<ClCompile Include="GameClientState\LobbyState.cpp" />
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2013-12-09 11:05:47 +01:00
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<ClCompile Include="GameClientState\C_Object.cpp" />
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2014-02-12 10:43:06 +01:00
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<ClCompile Include="GameClientState\MainState.cpp" />
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2014-02-14 14:31:01 +01:00
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<ClCompile Include="GameClientState\NetLoadState.cpp" />
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2014-02-19 13:15:19 +01:00
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<ClCompile Include="GameClientState\RespawnUI.cpp" />
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2013-12-03 12:07:37 +01:00
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</ItemGroup>
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<ItemGroup>
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2014-02-10 13:03:21 +01:00
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<ClInclude Include="GameClientState\Camera_Basic.h" />
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2014-02-12 09:08:38 +01:00
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<ClInclude Include="GameClientState\Buttons\ButtonEllipse.h" />
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2014-02-11 14:13:35 +01:00
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<ClInclude Include="GameClientState\Buttons\EventButtonGUI.h" />
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<ClInclude Include="GameClientState\Buttons\ButtonRectangle.h" />
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2014-01-29 10:18:01 +01:00
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<ClInclude Include="GameClientState\Camera.h" />
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2014-02-18 12:03:54 +01:00
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<ClInclude Include="GameClientState\Camera_BasicV2.h" />
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2014-02-10 15:19:55 +01:00
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<ClInclude Include="GameClientState\Camera_FPS.h" />
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2014-02-18 12:03:54 +01:00
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<ClInclude Include="GameClientState\Camera_FPSV2.h" />
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2014-02-19 10:59:23 +01:00
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<ClInclude Include="GameClientState\C_Light.h" />
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2013-12-16 09:45:12 +01:00
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<ClInclude Include="GameClientState\C_obj\C_DynamicObj.h" />
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<ClInclude Include="GameClientState\C_obj\C_Player.h" />
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<ClInclude Include="GameClientState\C_obj\C_StaticObj.h" />
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<ClInclude Include="GameClientState\C_obj\C_UIobject.h" />
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2013-12-06 10:38:43 +01:00
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<ClInclude Include="GameClientState\GameClientState.h" />
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<ClInclude Include="GameClientState\GameState.h" />
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2014-02-19 13:15:19 +01:00
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<ClInclude Include="GameClientState\GameStateUI.h" />
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<ClInclude Include="GameClientState\GamingUI.h" />
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2014-01-30 23:23:37 +01:00
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<ClInclude Include="GameClientState\LanMenuState.h" />
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2014-02-13 13:30:14 +01:00
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|
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<ClInclude Include="GameClientState\LobbyAdminState.h" />
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2014-02-12 10:43:06 +01:00
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<ClInclude Include="GameClientState\MainState.h" />
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2014-02-14 14:31:01 +01:00
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|
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<ClInclude Include="GameClientState\NetLoadState.h" />
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2014-02-19 13:15:19 +01:00
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<ClInclude Include="GameClientState\RespawnUI.h" />
|
2014-02-17 11:50:51 +01:00
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<ClInclude Include="GameClientState\SharedStateContent.h" />
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2014-02-17 10:38:11 +01:00
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<ClInclude Include="Include\GameClient.h" />
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2013-12-06 10:38:43 +01:00
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<ClInclude Include="GameClientState\LobbyState.h" />
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2013-12-09 11:05:47 +01:00
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|
<ClInclude Include="GameClientState\C_Object.h" />
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2014-02-14 09:40:53 +01:00
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<ClInclude Include="GameClientState\Buttons\TextField.h" />
|
2013-11-28 11:46:20 +01:00
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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