17 lines
359 B
C++
17 lines
359 B
C++
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#include "GameStateUI.h"
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using namespace ::DanBias::Client;
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using namespace ::Oyster::Network;
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GameStateUI::GameStateUI()
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{
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this->nextState = GameStateUI::UIState_same;
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}
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GameStateUI::~GameStateUI() { /* Do nothing */ }
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const GameStateUI::NetEvent & GameStateUI::DataRecieved( const GameStateUI::NetEvent &message )
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{
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/* Do nothing */
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return message;
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}
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