2013-11-20 16:51:53 +01:00
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#pragma once
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2013-11-21 10:02:17 +01:00
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#ifndef Reources_h
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#define Reources_h
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2013-11-20 16:51:53 +01:00
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#include <map>
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#include "..\Core\Core.h"
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namespace Oyster
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{
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namespace Graphics
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{
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namespace Render
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{
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2013-11-21 10:02:17 +01:00
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class Resources
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2013-11-20 16:51:53 +01:00
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{
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const Core::ShaderManager::ShaderEffect basic;
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const Buffer ModelData;
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Core::Init::State Init();
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};
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}
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}
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2013-11-21 10:02:17 +01:00
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}
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#endif
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