Danbias/Code/Game/GameLauncher/Launcher.cpp

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/////////////////////////////////////////////////
// Launcher to launch Danbias server or client //
/////////////////////////////////////////////////
#define NOMINMAX
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#include <Windows.h>
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#include <vld.h>
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#include "DanBiasGame.h"
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int WINAPI WinMain( HINSTANCE hinst, HINSTANCE prevInst, PSTR cmdLine, int cmdShow)
{
if(SetDllDirectory(L"..\\DLL") == FALSE)
{
return cmdShow;
}
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// Game client starter code goes here
DanBias::DanBiasGameDesc gameDesc;
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gameDesc.port = 15151;
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//gameDesc.port = 15152;
//gameDesc.IP = "193.11.184.109";
//gameDesc.IP = "193.11.184.31";
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//gameDesc.IP = "194.47.150.56";
gameDesc.IP = "127.0.0.1";
gameDesc.hinst = hinst;
gameDesc.nCmdShow = cmdShow;
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if( DanBias::DanBiasGame::Initiate(gameDesc) == DanBias::DanBiasClientReturn_Success )
{
DanBias::DanBiasGame::Run();
DanBias::DanBiasGame::Release();
}
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return 0;
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}