Danbias/Code/Game/GameLogic/DynamicObject.h

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//////////////////////////////////////////////////
//Created by Erik and Linda of the GameLogic team
//////////////////////////////////////////////////
#ifndef DYNAMICOBJECT_H
#define DYNAMICOBJECT_H
#include "Object.h"
namespace GameLogic
{
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class DynamicObject : public Object
{
public:
DynamicObject(std::wstring objFile);
~DynamicObject(void);
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void Update();
};
}
#endif