2013-12-16 09:45:12 +01:00
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#include "C_StaticObj.h"
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#include "DllInterfaces/GFXAPI.h"
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2014-02-26 14:07:46 +01:00
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2013-12-16 09:45:12 +01:00
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using namespace DanBias::Client;
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2014-02-26 14:07:46 +01:00
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C_StaticObj::C_StaticObj( GameLogic::ObjectSpecialType t )
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2014-02-21 15:54:43 +01:00
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:C_Object()
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2014-02-26 14:07:46 +01:00
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,gameObjectType(t)
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2013-12-16 09:45:12 +01:00
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{
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2014-02-11 10:11:38 +01:00
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}
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2013-12-16 09:45:12 +01:00
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C_StaticObj::~C_StaticObj(void)
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{
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}
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2014-02-14 15:07:55 +01:00
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bool C_StaticObj::Init(ModelInitData modelInit)
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2013-12-16 09:45:12 +01:00
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{
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2014-02-14 15:07:55 +01:00
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return C_Object::Init(modelInit);
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2013-12-16 09:45:12 +01:00
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}
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