2013-11-19 09:52:36 +01:00
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#ifndef GAME_H
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#define GAME_H
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2013-11-19 11:07:14 +01:00
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#include "Level.h"
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#include "Player.h"
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2013-11-19 09:52:36 +01:00
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namespace GameLogic
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{
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class Game
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{
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2013-11-20 15:47:11 +01:00
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private:
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private:
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GameLogic::Level *level;
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GameLogic::Player *player;
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2013-11-19 09:52:36 +01:00
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public:
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2013-11-20 15:47:11 +01:00
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Game();
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~Game();
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2013-11-19 11:07:14 +01:00
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void Init();
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2013-11-19 18:35:35 +01:00
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void StartGame();
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void Update();
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2013-11-19 09:52:36 +01:00
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};
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}
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#endif
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