2013-11-20 14:25:37 +01:00
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#include "StaticObject.h"
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2013-11-20 16:01:39 +01:00
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using namespace GameLogic;
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2013-11-20 14:25:37 +01:00
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2013-12-03 11:47:04 +01:00
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StaticObject::StaticObject(std::wstring objFile)
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:Object(objFile)
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2013-11-20 14:25:37 +01:00
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{
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}
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StaticObject::~StaticObject(void)
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{
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}
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