Danbias/Code/Physics/CMakeCache.txt

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2014-02-10 10:52:08 +01:00
# This is the CMakeCache file.
# For build in directory: c:/DV1477/Git Repository/Danbias/Code/Physics
# It was generated by CMake: C:/Program Files (x86)/CMake 2.8/bin/cmake.exe
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Path to a file.
AMD_OPENCL_BASE_DIR:PATH=AMD_OPENCL_BASE_DIR-NOTFOUND
//Build OpenCL demos for AMD (GPU or CPU)
BUILD_AMD_OPENCL_DEMOS:BOOL=OFF
//Build original Bullet CPU demos
BUILD_CPU_DEMOS:BOOL=ON
//Set when you want to build the demos
BUILD_DEMOS:BOOL=ON
//Set when you want to build the extras
BUILD_EXTRAS:BOOL=OFF
//Build OpenCL demos for Intel (CPU)
BUILD_INTEL_OPENCL_DEMOS:BOOL=OFF
//Build OpenCL demos for MiniCL (Generic CPU)
BUILD_MINICL_OPENCL_DEMOS:BOOL=ON
//Use BulletMultiThreading
BUILD_MULTITHREADING:BOOL=ON
//Build OpenCL demos for NVidia (GPU)
BUILD_NVIDIA_OPENCL_DEMOS:BOOL=OFF
//Build Unit Tests
BUILD_UNIT_TESTS:BOOL=OFF
//Value Computed by CMake
BULLET_PHYSICS_BINARY_DIR:STATIC=C:/DV1477/Git Repository/Danbias/Code/Physics
//Value Computed by CMake
BULLET_PHYSICS_SOURCE_DIR:STATIC=C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source
//Dependencies for target
BulletCollision_LIB_DEPENDS:STATIC=
//Dependencies for target
BulletDynamics_LIB_DEPENDS:STATIC=
//Dependencies for target
BulletMultiThreaded_LIB_DEPENDS:STATIC=
//Dependencies for target
BulletSoftBodySolvers_DX11_LIB_DEPENDS:STATIC=
//Dependencies for target
BulletSoftBodySolvers_OpenCL_Mini_LIB_DEPENDS:STATIC=
//Dependencies for target
BulletSoftBody_LIB_DEPENDS:STATIC=
//For backwards compatibility, what version of CMake commands and
// syntax should this version of CMake try to support.
CMAKE_BACKWARDS_COMPATIBILITY:STRING=2.4
//Semicolon separated list of supported configuration types, only
// supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything
// else will be ignored.
CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release;MinSizeRel;RelWithDebInfo
//Flags used by the compiler during all build types.
CMAKE_CXX_FLAGS:STRING= /DWIN32 /D_WINDOWS /W3 /GR /EHsc
//Flags used by the compiler during debug builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=/D_DEBUG /MDd /Zi /Ob0 /Od /RTC1
//Flags used by the compiler during release minsize builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /D NDEBUG
//Flags used by the compiler during release builds (/MD /Ob1 /Oi
// /Ot /Oy /Gs will produce slightly less optimized but smaller
// files).
CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /D NDEBUG
//Flags used by the compiler during Release with Debug Info builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /D NDEBUG
//Libraries linked by defalut with all C++ applications.
CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//Flags used by the compiler during all build types.
CMAKE_C_FLAGS:STRING= /DWIN32 /D_WINDOWS /W3
//Flags used by the compiler during debug builds.
CMAKE_C_FLAGS_DEBUG:STRING=/D_DEBUG /MDd /Zi /Ob0 /Od /RTC1
//Flags used by the compiler during release minsize builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /D NDEBUG
//Flags used by the compiler during release builds (/MD /Ob1 /Oi
// /Ot /Oy /Gs will produce slightly less optimized but smaller
// files).
CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /D NDEBUG
//Flags used by the compiler during Release with Debug Info builds.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /D NDEBUG
//Libraries linked by defalut with all C applications.
CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//Adds a postfix for debug-built libraries.
CMAKE_DEBUG_POSTFIX:STRING=_Debug
//Flags used by the linker.
CMAKE_EXE_LINKER_FLAGS:STRING=' /machine:X86 '
//Flags used by the linker during debug builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during release minsize builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during release builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during Release with Debug Info builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Install path prefix, prepended onto install directories.
CMAKE_INSTALL_PREFIX:PATH=C:/Program Files (x86)/BULLET_PHYSICS
//Path to a program.
CMAKE_LINKER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio 11.0/VC/bin/link.exe
//make program
CMAKE_MAKE_PROGRAM:FILEPATH=C:/PROGRA~2/MICROS~3.0/Common7/IDE/devenv.com
//Adds a postfix for MinsizeRelease-built libraries.
CMAKE_MINSIZEREL_POSTFIX:STRING=_MinsizeRel
//Flags used by the linker during the creation of modules.
CMAKE_MODULE_LINKER_FLAGS:STRING=' /machine:X86 '
//Flags used by the linker during debug builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during release minsize builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during release builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during Release with Debug Info builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=BULLET_PHYSICS
//RC compiler
CMAKE_RC_COMPILER:FILEPATH=rc
//Flags for Fortran compiler.
CMAKE_RC_FLAGS:STRING=' '
//Adds a postfix for ReleaseWithDebug-built libraries.
CMAKE_RELWITHDEBINFO_POSTFIX:STRING=_RelWithDebugInfo
//Flags used by the linker during the creation of dll's.
CMAKE_SHARED_LINKER_FLAGS:STRING=' /machine:X86 '
//Flags used by the linker during debug builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during release minsize builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during release builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during Release with Debug Info builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=OFF
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=OFF
//Flags used by the linker during the creation of static libraries.
CMAKE_STATIC_LINKER_FLAGS:STRING=
//Flags used by the linker during debug builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during release minsize builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during release builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during Release with Debug Info builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//If true, cmake will use relative paths in makefiles and projects.
CMAKE_USE_RELATIVE_PATHS:BOOL=OFF
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=OFF
//Path to a file.
DIRECTX_SDK_BASE_DIR:PATH=C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)
//Microsoft directX SDK include path
DX11_INCLUDE_PATH:STRING=C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Include
//Single output directory for building all executables.
EXECUTABLE_OUTPUT_PATH:PATH=
//Path to a file.
GLUT_INCLUDE_DIR:PATH=GLUT_INCLUDE_DIR-NOTFOUND
//Path to a library.
GLUT_glut_LIBRARY:FILEPATH=GLUT_glut_LIBRARY-NOTFOUND
//Set when you want extra libraries installed
INSTALL_EXTRA_LIBS:BOOL=OFF
//Set when you want to install libraries
INSTALL_LIBS:BOOL=OFF
//Path to a file.
INTEL_OPENCL_BASE_DIR:PATH=INTEL_OPENCL_BASE_DIR-NOTFOUND
//Add MSVC postfix for executable names (_Debug)
INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES:BOOL=OFF
//Create MSVC projectfiles that can be distributed
INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES:BOOL=OFF
//Create MSVC projectfiles with relative paths
INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES:BOOL=OFF
//Internal update serialization structures
INTERNAL_UPDATE_SERIALIZATION_STRUCTURES:BOOL=OFF
//Single output directory for building all libraries.
LIBRARY_OUTPUT_PATH:PATH=C:/DV1477/Git Repository/Danbias/Code/Physics/lib
//Dependencies for target
LinearMath_LIB_DEPENDS:STATIC=
//Dependencies for target
MiniCL_LIB_DEPENDS:STATIC=
//Path to a file.
NVIDIA_OPENCL_BASE_DIR:PATH=NVIDIA_OPENCL_BASE_DIR-NOTFOUND
//OpenGL library for win32
OPENGL_gl_LIBRARY:STRING=opengl32
//GLU library for win32
OPENGL_glu_LIBRARY:STRING=glu32
//Use custom vectormath library
USE_CUSTOM_VECTOR_MATH:BOOL=OFF
//Use double precision
USE_DOUBLE_PRECISION:BOOL=OFF
//Use DirectX 11
USE_DX11:BOOL=ON
//Use Glut
USE_GLUT:BOOL=ON
//Use Graphical Benchmark
USE_GRAPHICAL_BENCHMARK:BOOL=ON
//Use MSVC /fp:fast option
USE_MSVC_FAST_FLOATINGPOINT:BOOL=ON
//Use MSVC Incremental Linking
USE_MSVC_INCREMENTAL_LINKING:BOOL=OFF
//Use MSVC Runtime Library DLL (/MD or /MDd)
USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF
//Use MSVC /arch:sse option
USE_MSVC_SSE:BOOL=ON
//Use Multithreaded Benchmark
USE_MULTITHREADED_BENCHMARK:BOOL=OFF
########################
# INTERNAL cache entries
########################
//Stored GUID
ALL_BUILD_GUID_CMAKE:INTERNAL=14E546AD-2393-41B9-BAA2-134241286A4E
//Stored GUID
BulletCollision_GUID_CMAKE:INTERNAL=C933A737-D7BA-4136-95AF-D12310BD6BA8
//Stored GUID
BulletDynamics_GUID_CMAKE:INTERNAL=74EDC06C-85E5-47BC-B42D-F55CE6E9928B
//Stored GUID
BulletMultiThreaded_GUID_CMAKE:INTERNAL=83B388D3-BE71-476A-AA6A-CC7082E3866D
//Stored GUID
BulletSoftBodySolvers_DX11_GUID_CMAKE:INTERNAL=2CF89262-94E6-4A9F-A29A-1BE6D73DDA85
//Stored GUID
BulletSoftBodySolvers_OpenCL_Mini_GUID_CMAKE:INTERNAL=80FC7669-D649-4212-8B6F-C0167CE9CB59
//Stored GUID
BulletSoftBody_GUID_CMAKE:INTERNAL=14DC504E-697F-4178-8E05-87173957FE59
//ADVANCED property for variable: CMAKE_BUILD_TOOL
CMAKE_BUILD_TOOL-ADVANCED:INTERNAL=1
//What is the target build tool cmake is generating for.
CMAKE_BUILD_TOOL:INTERNAL=C:/PROGRA~2/MICROS~3.0/Common7/IDE/devenv.com
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=c:/DV1477/Git Repository/Danbias/Code/Physics
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=2
//Minor version of cmake used to create the current loaded cache
CMAKE_CACHE_MINOR_VERSION:INTERNAL=8
//Patch version of cmake used to create the current loaded cache
CMAKE_CACHE_PATCH_VERSION:INTERNAL=12
//Path to CMake executable.
CMAKE_COMMAND:INTERNAL=C:/Program Files (x86)/CMake 2.8/bin/cmake.exe
//Path to cpack program executable.
CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files (x86)/CMake 2.8/bin/cpack.exe
//Path to ctest program executable.
CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files (x86)/CMake 2.8/bin/ctest.exe
//ADVANCED property for variable: CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_STANDARD_LIBRARIES
CMAKE_CXX_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS
CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
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CMAKE_EXECUTABLE_FORMAT:INTERNAL=Unknown
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS
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//Name of generator.
CMAKE_GENERATOR:INTERNAL=Visual Studio 11
//Name of generator toolset.
CMAKE_GENERATOR_TOOLSET:INTERNAL=
//Start directory with the top level CMakeLists.txt file for this
// project
CMAKE_HOME_DIRECTORY:INTERNAL=C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source
//ADVANCED property for variable: CMAKE_LINKER
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