Danbias/Code/Game/GameLogic/IAttatchment.cpp

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#include "IAttatchment.h"
#include "AttatchmentSocket.h"
using namespace GameLogic;
struct IAttatchment::PrivateData
{
PrivateData()
{
}
~PrivateData()
{
}
}myData;
IAttatchment::IAttatchment(void)
{
}
IAttatchment::~IAttatchment(void)
{
}