2013-11-28 08:33:29 +01:00
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//////////////////////////////////////////////////
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//Created by Erik and Linda of the GameLogic team
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//////////////////////////////////////////////////
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2013-11-19 11:07:14 +01:00
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#ifndef LEVEL_H
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#define LEVEL_H
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2013-12-13 11:11:51 +01:00
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#include <string>
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2013-11-19 11:07:14 +01:00
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namespace GameLogic
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{
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class Level
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{
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public:
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Level(void);
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~Level(void);
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2013-12-13 11:06:03 +01:00
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void InitiateLevel(std::string levelPath);
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2013-12-12 09:36:14 +01:00
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2013-11-19 11:07:14 +01:00
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private:
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2013-12-05 11:50:39 +01:00
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struct PrivateData;
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PrivateData *myData;
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2013-11-19 11:07:14 +01:00
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};
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}
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#endif
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