Danbias/Code/OysterGraphics/Shader/HLSL/ShaderConfig.txt

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F ..\Shaders\BasicDemo.hlsl
V VSScene VS
P PSScene PS
F ..\Shaders\Obj.hlsl
V VSObj OBJ
P PSObj OBJ
P PSDefObj OBJDEF
F ..\Shaders\2D.hlsl
V PassThrough 2D
G PointToQuad 2D
P ApplyMaterial0 Texture0
F ..\Shaders\Text.hlsl
V PassThroughText Text
G TextToQuad Text Text
F ..\Shaders\Deffered.hlsl
C TryCompute Comp
C BlurrHor BlurHorizontal
C BlurrVert BlurVertical
F ..\Shaders\Lazer.hlsl
V PassThrough LazerV
G Lazer LazerG
F ..\Shaders\TileBasedDeffered.hlsl
C lightComputer Pass0
C composingComputer Pass1