38 lines
670 B
C
38 lines
670 B
C
|
//Oyster
|
||
|
|
||
|
// Render
|
||
|
#include "Render\Model.h"
|
||
|
#include "Render\Camera.h"
|
||
|
#include "Render\TextBox.h"
|
||
|
|
||
|
// Core
|
||
|
#include "Core\Core.h"
|
||
|
#include "Core\Buffer.h"
|
||
|
|
||
|
// Shader
|
||
|
#include "Shader\Shader.h"
|
||
|
|
||
|
// Math
|
||
|
#include "Math\OysterMath.h"
|
||
|
|
||
|
// FileLoader
|
||
|
#include "FileLoader\ObjReader.h"
|
||
|
|
||
|
// Windows
|
||
|
#include "Window\Window.h"
|
||
|
|
||
|
// Input
|
||
|
#include "Input\InputController.h"
|
||
|
|
||
|
// Collision
|
||
|
#include "Collision\Collision.h"
|
||
|
|
||
|
// Game Definitions
|
||
|
#include "Game\OysterGame.h"
|
||
|
|
||
|
// Resources
|
||
|
#include "Resourses\ShaderEffects.h"
|
||
|
#include "Resourses\Buffers.h"
|
||
|
#include "Resourses\PipelineResources.h"
|
||
|
#include "Resourses\GraphicsDefinitions.h"
|
||
|
#include "Resourses\Manager.h"
|