Danbias/Code/Game/GameLogic/LevelLoader/LevelParser.h

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#ifndef LEVEL_PARSER_H
#define LEVEL_PARSER_H
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#include <string>
#include <vector>
#include "ObjectDefines.h"
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#include "Utilities.h"
namespace GameLogic
{
namespace LevelFileLoader
{
class LevelParser
{
public:
LevelParser();
~LevelParser();
//
std::vector<Utility::DynamicMemory::SmartPointer<ObjectTypeHeader>> Parse(std::string filename);
//
LevelMetaData ParseHeader(std::string filename);
private:
LevelLoaderInternal::FormatVersion formatVersion;
};
}
}
#endif