2013-11-28 08:33:29 +01:00
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//////////////////////////////////////////////////
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//Created by Erik and Linda of the GameLogic team
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//////////////////////////////////////////////////
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2013-11-19 11:07:14 +01:00
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#ifndef LEVEL_H
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#define LEVEL_H
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2013-11-26 08:56:31 +01:00
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#include "StaticObject.h"
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#include "DynamicObject.h"
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#include "GameMode.h"
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2013-11-19 11:07:14 +01:00
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namespace GameLogic
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{
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class Level
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{
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public:
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Level(void);
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~Level(void);
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private:
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2013-11-26 08:56:31 +01:00
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StaticObject** staticObjects;
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int nrOfStaticObjects;
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DynamicObject** dynamicObjects;
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int nrOfDynamicObjects;
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GameMode* gameMode;
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2013-11-19 11:07:14 +01:00
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};
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}
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#endif
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