Danbias/Code/GameLogic/Player.cpp

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#include "Player.h"
using namespace GameLogic;
Player::Player(void)
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:Object()
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{
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life = 10;
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}
Player::~Player(void)
{
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}
void Player::Update()
{
}
void Player::Move()
{
}
void Player::Shoot()
{
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}