2013-11-25 11:39:38 +01:00
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#ifndef NETWORK_DEPENDENCIES_CONNECTION_H
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#define NETWORK_DEPENDENCIES_CONNECTION_H
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2013-11-19 12:38:13 +01:00
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//////////////////////////////////
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// Created by Sam Svensson 2013 //
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//////////////////////////////////
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#include "IConnection.h"
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2013-11-27 11:01:22 +01:00
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#include "../NetworkDependencies/OysterByte.h"
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2013-11-19 12:38:13 +01:00
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2013-11-21 13:40:52 +01:00
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namespace Oyster
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2013-11-19 12:38:13 +01:00
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{
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2013-11-21 13:40:52 +01:00
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namespace Network
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{
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class Connection : public IConnection
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{
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public:
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2013-12-04 12:41:25 +01:00
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Connection();
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Connection( int socket );
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2013-11-25 11:39:38 +01:00
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virtual ~Connection();
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2013-11-21 13:40:52 +01:00
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2013-11-26 13:45:03 +01:00
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virtual int InitiateServer( unsigned short port );
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virtual int InitiateClient();
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2013-11-22 08:54:26 +01:00
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2013-12-13 23:47:16 +01:00
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virtual int Send( OysterByte &bytes );
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virtual int Recieve( OysterByte &bytes );
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2013-11-22 08:54:26 +01:00
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2013-11-26 13:45:03 +01:00
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virtual int Disconnect();
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virtual int Connect( unsigned short port , const char serverName[] );
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2013-11-29 09:18:58 +01:00
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2013-11-21 13:40:52 +01:00
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virtual int Listen();
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2013-12-11 21:45:43 +01:00
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bool IsSending();
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bool IsConnected();
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2013-12-03 23:12:48 +01:00
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//Setting the socket to blocking/non-blocking mode.
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int SetBlockingMode( bool blocking );
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2013-11-21 13:40:52 +01:00
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private:
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2013-11-27 11:28:11 +01:00
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int InitiateSocket();
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2013-11-25 14:03:32 +01:00
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2013-11-25 11:39:38 +01:00
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int socket;
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2013-11-21 13:40:52 +01:00
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2013-12-04 12:41:25 +01:00
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bool stillSending;
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bool closed;
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2013-11-21 13:40:52 +01:00
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};
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}
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}
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2013-11-19 12:38:13 +01:00
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#endif
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