2013-11-20 16:51:53 +01:00
|
|
|
#pragma once
|
2013-12-18 20:28:06 +01:00
|
|
|
#include "..\..\Definitions\GraphicalDefinition.h"
|
2013-11-20 16:51:53 +01:00
|
|
|
#include "..\..\Core\Core.h"
|
|
|
|
#include "..\Preparations\Preparations.h"
|
|
|
|
#include "..\..\Model\Model.h"
|
|
|
|
|
|
|
|
namespace Oyster
|
|
|
|
{
|
|
|
|
namespace Graphics
|
|
|
|
{
|
|
|
|
namespace Render
|
|
|
|
{
|
|
|
|
namespace Rendering
|
|
|
|
{
|
2013-11-21 10:02:17 +01:00
|
|
|
class Basic
|
2013-11-20 16:51:53 +01:00
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
2013-12-18 20:28:06 +01:00
|
|
|
static void NewFrame(Oyster::Math::Float4x4 View, Oyster::Math::Float4x4 Projection, Definitions::Pointlight* Lights, int numLights);
|
2014-01-08 07:01:59 +01:00
|
|
|
static void RenderScene(Model::Model* models, int count, Math::Matrix View, Math::Matrix Projection);
|
2013-11-20 16:51:53 +01:00
|
|
|
static void EndFrame();
|
|
|
|
};
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|