31 lines
492 B
C
31 lines
492 B
C
|
#ifndef LEVEL_PARSER_H
|
||
|
#define LEVEL_PARSER_H
|
||
|
|
||
|
#include <string>
|
||
|
#include <vector>
|
||
|
#include "ObjectDefines.h"
|
||
|
#include "../Misc/Utilities.h"
|
||
|
|
||
|
namespace GameLogic
|
||
|
{
|
||
|
namespace LevelFileLoader
|
||
|
{
|
||
|
class LevelParser
|
||
|
{
|
||
|
public:
|
||
|
LevelParser();
|
||
|
~LevelParser();
|
||
|
|
||
|
//
|
||
|
std::vector<Utility::DynamicMemory::SmartPointer<ObjectTypeHeader>> Parse(std::string filename);
|
||
|
|
||
|
//
|
||
|
LevelMetaData ParseHeader(std::string filename);
|
||
|
|
||
|
private:
|
||
|
FormatVersion formatVersion;
|
||
|
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
#endif
|