2013-11-06 22:52:00 +01:00
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#include "Network.h"
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#pragma once
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#ifdef _DEBUG
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#include <crtdbg.h>
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#define DEBUG_NEW new(_NORMAL_BLOCK ,__FILE__, __LINE__)
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#else
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#define DEBUG_NEW new
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#endif
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#include <vector>
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#include <time.h>
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#include <string>
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#include <sstream>
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#include "OysterMath.h"
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2013-11-10 16:27:46 +01:00
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//#include "Session.h"
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2013-11-06 22:52:00 +01:00
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#include "ServerTimer.h"
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using namespace Network;
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const float GAME_UPDATEDELAY=1.0f/120.0f;
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