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Danbias
/
Code
/
OysterGraphics
/
Shader
/
HLSL
/
SimpleDebug
/
DebugVertex.hlsl
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Shader main Rename
2013-11-15 11:05:19 +01:00
float4
main
(
float4
pos
:
POSITION
)
:
SV_POSITION
GraphicTestTri
2013-11-15 08:41:11 +01:00
{
return
pos
;
}