Danbias/Code/GamePhysics/Implementation/DLLMain.cpp

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#define NOMINMAX
#include <windows.h>
#include "OysterMath.h"
BOOL WINAPI DllMain( _In_ HINSTANCE hinstDLL,
_In_ DWORD fdwReason,
_In_ LPVOID lpvReserved )
{
return ::Oyster::Math::IsSupported();
}