30 lines
257 B
C++
30 lines
257 B
C++
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#include "IAttatchment.h"
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#include "AttatchmentSocket.h"
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using namespace GameLogic;
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struct IAttatchment::PrivateData
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{
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PrivateData()
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{
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}
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~PrivateData()
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{
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}
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}myData;
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IAttatchment::IAttatchment(void)
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{
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}
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IAttatchment::~IAttatchment(void)
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{
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}
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