Danbias/Code/OysterGraphics/Render/Rendering/GuiRender.h

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2014-02-07 11:52:51 +01:00
#pragma once
#include "../../Core/Core.h"
namespace Oyster
{
namespace Graphics
{
namespace Render
{
namespace Rendering
{
class Gui
{
public:
static void BeginRender();
static void Render(ID3D11Texture2D* tex, Math::Float2 pos, Math::Float2 size);
};
}
}
}
}