2013-11-28 11:14:24 +01:00
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#include "Octree.h"
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using namespace Oyster;
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using namespace Physics;
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2013-11-28 17:59:12 +01:00
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using namespace ::Utility::DynamicMemory;
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const unsigned int Octree::invalid_ref = ::Utility::Value::numeric_limits<unsigned int>::max();
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2013-11-28 11:14:24 +01:00
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Octree::Octree(unsigned int bufferSize, unsigned char numLayers, Math::Float3 worldSize)
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{
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this->worldNode.dataPtr = NULL;
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this->worldNode.container.maxVertex = worldSize*0.5f;
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this->worldNode.container.minVertex = -worldSize*0.5f;
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}
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Octree::~Octree()
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{
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}
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2013-11-28 14:18:44 +01:00
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Octree& Octree::operator=(const Octree& orig)
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{
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this->leafData = orig.leafData;
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this->updateQueue = orig.updateQueue;
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this->worldNode = orig.worldNode;
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this->mapReferences = orig.mapReferences;
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return *this;
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}
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2013-11-28 17:59:12 +01:00
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void Octree::AddObject(UniquePointer< ICustomBody > customBodyRef)
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2013-11-28 11:14:24 +01:00
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{
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2013-12-19 10:53:55 +01:00
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customBodyRef->SetScene( this );
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2013-11-28 11:14:24 +01:00
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Data data;
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//Data* tempPtr = this->worldNode.dataPtr;
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data.container = customBodyRef->GetBoundingSphere();
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data.queueRef = -1;
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data.next = NULL;
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data.prev = NULL;
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data.customBodyRef = customBodyRef;
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2013-12-04 09:51:48 +01:00
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this->mapReferences.insert(std::pair <ICustomBody*, unsigned int> (data.customBodyRef, this->leafData.size()));
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2013-11-28 11:14:24 +01:00
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this->leafData.push_back(data);
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/*if(tempPtr != NULL)
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{
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tempPtr->prev->next = &this->leafData[this->leafData.size() - 1];
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this->leafData[this->leafData.size() - 1].prev = tempPtr->prev;
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tempPtr->prev = &this->leafData[this->leafData.size() - 1];
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this->leafData[this->leafData.size() - 1].next = tempPtr;
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}
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else
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{
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this->worldNode.dataPtr = &this->leafData[this->leafData.size() - 1];
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this->worldNode.dataPtr->next = this->worldNode.dataPtr;
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this->worldNode.dataPtr->prev = this->worldNode.dataPtr;
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}*/
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}
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2013-11-28 17:59:12 +01:00
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void Octree::MoveToUpdateQueue(UniquePointer< ICustomBody > customBodyRef)
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2013-11-28 11:14:24 +01:00
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{
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/*this->leafData[this->mapReferences[customBodyRef]].queueRef = this->updateQueue.size();
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this->updateQueue.push_back(&this->leafData[this->mapReferences[customBodyRef]]);*/
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}
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2013-11-28 17:59:12 +01:00
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void Octree::DestroyObject(UniquePointer< ICustomBody > customBodyRef)
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2013-11-28 11:14:24 +01:00
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{
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2013-11-28 17:59:12 +01:00
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std::map<const ICustomBody*, unsigned int>::iterator it = this->mapReferences.find(customBodyRef);
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2013-11-28 11:14:24 +01:00
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this->mapReferences.erase(it);
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this->leafData.erase(this->leafData.begin() + this->leafData[this->mapReferences[customBodyRef]].queueRef);
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}
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2013-11-29 09:03:37 +01:00
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std::vector<ICustomBody*>& Octree::Sample(ICustomBody* customBodyRef, std::vector<ICustomBody*>& updateList)
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2013-11-28 11:14:24 +01:00
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{
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2013-11-28 14:18:44 +01:00
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auto object = this->mapReferences.find(customBodyRef);
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if(object == this->mapReferences.end())
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{
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2013-11-29 09:03:37 +01:00
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return updateList;
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2013-11-28 14:18:44 +01:00
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}
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unsigned int tempRef = object->second;
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2013-11-28 11:14:24 +01:00
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for(unsigned int i = 0; i<this->leafData.size(); i++)
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{
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2013-11-28 14:18:44 +01:00
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if(tempRef != i) if(this->leafData[tempRef].container.Intersects(this->leafData[i].container))
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2013-11-28 11:14:24 +01:00
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{
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2013-11-29 09:03:37 +01:00
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updateList.push_back(this->leafData[i].customBodyRef);
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}
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}
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return updateList;
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}
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2013-11-29 09:07:52 +01:00
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std::vector<ICustomBody*>& Octree::Sample(const Oyster::Collision3D::ICollideable& collideable, std::vector<ICustomBody*>& updateList)
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2013-11-29 09:03:37 +01:00
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{
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for(unsigned int i = 0; i<this->leafData.size(); i++)
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{
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2013-11-29 09:07:52 +01:00
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if(this->leafData[i].container.Intersects(collideable))
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2013-11-29 09:03:37 +01:00
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{
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updateList.push_back(this->leafData[i].customBodyRef);
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2013-11-28 11:14:24 +01:00
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}
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}
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2013-11-29 09:03:37 +01:00
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return updateList;
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2013-11-28 11:14:24 +01:00
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}
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2013-11-28 14:18:44 +01:00
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void Octree::Visit(ICustomBody* customBodyRef, VistorAction hitAction )
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{
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auto object = this->mapReferences.find(customBodyRef);
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if(object == this->mapReferences.end())
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{
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return;
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}
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unsigned int tempRef = object->second;
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for(unsigned int i = 0; i<this->leafData.size(); i++)
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{
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if(tempRef != i) if(this->leafData[tempRef].container.Intersects(this->leafData[i].container))
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{
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hitAction(*this, tempRef, i);
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}
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}
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}
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2013-11-29 09:07:52 +01:00
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void Octree::Visit(const Oyster::Collision3D::ICollideable& collideable, VistorAction hitAction)
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2013-11-29 09:03:37 +01:00
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{
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for(unsigned int i = 0; i<this->leafData.size(); i++)
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{
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2013-11-29 09:07:52 +01:00
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if(this->leafData[i].container.Intersects(collideable))
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2013-11-29 09:03:37 +01:00
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{
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//hitAction(*this, tempRef, i); // @todo TODO: Add typedef to handle function calls with ICollideable
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}
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}
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}
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2013-11-28 14:18:44 +01:00
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ICustomBody* Octree::GetCustomBody(const unsigned int tempRef)
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{
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return this->leafData[tempRef].customBodyRef;
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2013-11-28 17:59:12 +01:00
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}
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UniquePointer<ICustomBody> Octree::Extract( const ICustomBody* objRef )
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{ // Dan Andersson
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auto iter = this->mapReferences.find( objRef );
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if( iter != this->mapReferences.end() )
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{
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return this->Extract( iter->second );
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}
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else
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{
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return NULL;
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}
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}
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UniquePointer<ICustomBody> Octree::Extract( unsigned int tempRef )
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{
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if( tempRef != Octree::invalid_ref )
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{
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//! @todo TODO: implement stub
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return NULL;
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}
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else
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{
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return NULL;
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}
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}
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unsigned int Octree::GetTemporaryReferenceOf( const ICustomBody* objRef ) const
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{ // Dan Andersson
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auto iter = this->mapReferences.find( objRef );
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if( iter != this->mapReferences.end() )
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{
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return iter->second;
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}
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else
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{
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return Octree::invalid_ref;
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}
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}
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void Octree::SetAsAltered( unsigned int tempRef )
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{
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2013-12-04 11:49:33 +01:00
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this->leafData[tempRef].container = this->leafData[tempRef].customBodyRef->GetBoundingSphere();
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2013-11-28 17:59:12 +01:00
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//! @todo TODO: implement stub
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}
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void Octree::EvaluatePosition( unsigned int tempRef )
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{
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//! @todo TODO: implement stub
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2013-11-28 14:18:44 +01:00
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}
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