Danbias/Code/Game/LanServer/StandAloneLauncher/Form1.Designer.cs

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2014-02-14 10:46:23 +01:00
namespace StandAloneLauncher
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.serverToggle = new System.Windows.Forms.Button();
this.lanBroadcast = new System.Windows.Forms.CheckBox();
this.serverName = new System.Windows.Forms.TextBox();
this.label_serverName = new System.Windows.Forms.Label();
this.listenPort = new System.Windows.Forms.NumericUpDown();
this.label_listenPort = new System.Windows.Forms.Label();
this.panel_serverOptions = new System.Windows.Forms.Panel();
this.panel_commands = new System.Windows.Forms.Panel();
this.panel_clientArea = new System.Windows.Forms.Panel();
this.ServerInfoTextArea = new System.Windows.Forms.RichTextBox();
this.splitter1 = new System.Windows.Forms.Splitter();
this.clientInfoBox = new System.Windows.Forms.ListBox();
this.buttonStartGame = new System.Windows.Forms.Button();
this.nrOfClients = new System.Windows.Forms.NumericUpDown();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.gameModes = new System.Windows.Forms.ComboBox();
this.timeLimit = new System.Windows.Forms.NumericUpDown();
this.label3 = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.mapName = new System.Windows.Forms.TextBox();
((System.ComponentModel.ISupportInitialize)(this.listenPort)).BeginInit();
this.panel_serverOptions.SuspendLayout();
this.panel_commands.SuspendLayout();
this.panel_clientArea.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.nrOfClients)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.timeLimit)).BeginInit();
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this.SuspendLayout();
//
// serverToggle
//
this.serverToggle.Location = new System.Drawing.Point(9, 81);
this.serverToggle.Name = "serverToggle";
this.serverToggle.Size = new System.Drawing.Size(75, 23);
this.serverToggle.TabIndex = 0;
this.serverToggle.Text = "Start server";
this.serverToggle.UseVisualStyleBackColor = true;
this.serverToggle.Click += new System.EventHandler(this.button1_serverToggle_Click);
//
// lanBroadcast
//
this.lanBroadcast.AutoSize = true;
this.lanBroadcast.Location = new System.Drawing.Point(9, 58);
this.lanBroadcast.Name = "lanBroadcast";
this.lanBroadcast.Size = new System.Drawing.Size(95, 17);
this.lanBroadcast.TabIndex = 1;
this.lanBroadcast.Text = "Lan Broadcast";
this.lanBroadcast.UseVisualStyleBackColor = true;
//
// serverName
//
this.serverName.Location = new System.Drawing.Point(81, 3);
this.serverName.Name = "serverName";
this.serverName.Size = new System.Drawing.Size(95, 20);
this.serverName.TabIndex = 3;
this.serverName.Text = "GameServer";
//
// label_serverName
//
this.label_serverName.AutoSize = true;
this.label_serverName.Location = new System.Drawing.Point(6, 6);
this.label_serverName.Name = "label_serverName";
this.label_serverName.Size = new System.Drawing.Size(69, 13);
this.label_serverName.TabIndex = 4;
this.label_serverName.Text = "Server Name";
//
// listenPort
//
this.listenPort.Location = new System.Drawing.Point(81, 29);
this.listenPort.Maximum = new decimal(new int[] {
65000,
0,
0,
0});
this.listenPort.Minimum = new decimal(new int[] {
2048,
0,
0,
0});
this.listenPort.Name = "listenPort";
this.listenPort.Size = new System.Drawing.Size(95, 20);
this.listenPort.TabIndex = 5;
this.listenPort.Value = new decimal(new int[] {
2048,
0,
0,
0});
//
// label_listenPort
//
this.label_listenPort.AutoSize = true;
this.label_listenPort.Location = new System.Drawing.Point(6, 31);
this.label_listenPort.Name = "label_listenPort";
this.label_listenPort.Size = new System.Drawing.Size(56, 13);
this.label_listenPort.TabIndex = 4;
this.label_listenPort.Text = "Listen port";
//
// panel_serverOptions
//
this.panel_serverOptions.Controls.Add(this.serverName);
this.panel_serverOptions.Controls.Add(this.listenPort);
this.panel_serverOptions.Controls.Add(this.serverToggle);
this.panel_serverOptions.Controls.Add(this.label_listenPort);
this.panel_serverOptions.Controls.Add(this.lanBroadcast);
this.panel_serverOptions.Controls.Add(this.label_serverName);
this.panel_serverOptions.Location = new System.Drawing.Point(12, 12);
this.panel_serverOptions.Name = "panel_serverOptions";
this.panel_serverOptions.Size = new System.Drawing.Size(183, 113);
this.panel_serverOptions.TabIndex = 6;
//
// panel_commands
//
this.panel_commands.Controls.Add(this.mapName);
this.panel_commands.Controls.Add(this.timeLimit);
this.panel_commands.Controls.Add(this.gameModes);
this.panel_commands.Controls.Add(this.label3);
this.panel_commands.Controls.Add(this.label2);
this.panel_commands.Controls.Add(this.label4);
this.panel_commands.Controls.Add(this.label1);
this.panel_commands.Controls.Add(this.nrOfClients);
this.panel_commands.Controls.Add(this.buttonStartGame);
this.panel_commands.Location = new System.Drawing.Point(12, 131);
this.panel_commands.Name = "panel_commands";
this.panel_commands.Size = new System.Drawing.Size(183, 230);
this.panel_commands.TabIndex = 7;
this.panel_commands.Visible = false;
//
// panel_clientArea
//
this.panel_clientArea.Controls.Add(this.ServerInfoTextArea);
this.panel_clientArea.Controls.Add(this.splitter1);
this.panel_clientArea.Controls.Add(this.clientInfoBox);
this.panel_clientArea.Location = new System.Drawing.Point(202, 12);
this.panel_clientArea.Name = "panel_clientArea";
this.panel_clientArea.Size = new System.Drawing.Size(303, 349);
this.panel_clientArea.TabIndex = 8;
//
// ServerInfoTextArea
//
this.ServerInfoTextArea.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
this.ServerInfoTextArea.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.ServerInfoTextArea.Dock = System.Windows.Forms.DockStyle.Fill;
this.ServerInfoTextArea.Font = new System.Drawing.Font("GulimChe", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.ServerInfoTextArea.ForeColor = System.Drawing.SystemColors.Info;
this.ServerInfoTextArea.Location = new System.Drawing.Point(0, 152);
this.ServerInfoTextArea.Name = "ServerInfoTextArea";
this.ServerInfoTextArea.ReadOnly = true;
this.ServerInfoTextArea.Size = new System.Drawing.Size(303, 197);
this.ServerInfoTextArea.TabIndex = 1;
this.ServerInfoTextArea.Text = "";
//
// splitter1
//
this.splitter1.Dock = System.Windows.Forms.DockStyle.Top;
this.splitter1.Location = new System.Drawing.Point(0, 147);
this.splitter1.Name = "splitter1";
this.splitter1.Size = new System.Drawing.Size(303, 5);
this.splitter1.TabIndex = 2;
this.splitter1.TabStop = false;
//
// clientInfoBox
//
this.clientInfoBox.Dock = System.Windows.Forms.DockStyle.Top;
this.clientInfoBox.FormattingEnabled = true;
this.clientInfoBox.Location = new System.Drawing.Point(0, 0);
this.clientInfoBox.Name = "clientInfoBox";
this.clientInfoBox.Size = new System.Drawing.Size(303, 147);
this.clientInfoBox.TabIndex = 0;
//
// buttonStartGame
//
this.buttonStartGame.Location = new System.Drawing.Point(53, 195);
this.buttonStartGame.Name = "buttonStartGame";
this.buttonStartGame.Size = new System.Drawing.Size(75, 23);
this.buttonStartGame.TabIndex = 6;
this.buttonStartGame.Text = "Start game";
this.buttonStartGame.UseVisualStyleBackColor = true;
this.buttonStartGame.Click += new System.EventHandler(this.buttonStartGame_Click);
//
// nrOfClients
//
this.nrOfClients.Location = new System.Drawing.Point(78, 36);
this.nrOfClients.Maximum = new decimal(new int[] {
20,
0,
0,
0});
this.nrOfClients.Minimum = new decimal(new int[] {
2,
0,
0,
0});
this.nrOfClients.Name = "nrOfClients";
this.nrOfClients.Size = new System.Drawing.Size(39, 20);
this.nrOfClients.TabIndex = 7;
this.nrOfClients.Value = new decimal(new int[] {
2,
0,
0,
0});
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(8, 38);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(53, 13);
this.label1.TabIndex = 8;
this.label1.Text = "Client limit";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(8, 69);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(64, 13);
this.label2.TabIndex = 9;
this.label2.Text = "Game mode";
//
// gameModes
//
this.gameModes.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.gameModes.FormattingEnabled = true;
this.gameModes.Items.AddRange(new object[] {
"Free-for-all",
"Team death-match"});
this.gameModes.Location = new System.Drawing.Point(78, 66);
this.gameModes.Name = "gameModes";
this.gameModes.Size = new System.Drawing.Size(99, 21);
this.gameModes.TabIndex = 10;
//
// timeLimit
//
this.timeLimit.Location = new System.Drawing.Point(109, 94);
this.timeLimit.Minimum = new decimal(new int[] {
5,
0,
0,
0});
this.timeLimit.Name = "timeLimit";
this.timeLimit.Size = new System.Drawing.Size(68, 20);
this.timeLimit.TabIndex = 11;
this.timeLimit.ThousandsSeparator = true;
this.timeLimit.Value = new decimal(new int[] {
5,
0,
0,
0});
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(8, 96);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(95, 13);
this.label3.TabIndex = 9;
this.label3.Text = "Time limit (minutes)";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(9, 15);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(57, 13);
this.label4.TabIndex = 8;
this.label4.Text = "Map name";
//
// mapName
//
this.mapName.Location = new System.Drawing.Point(78, 7);
this.mapName.Name = "mapName";
this.mapName.Size = new System.Drawing.Size(98, 20);
this.mapName.TabIndex = 12;
//
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// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(517, 373);
this.Controls.Add(this.panel_clientArea);
this.Controls.Add(this.panel_commands);
this.Controls.Add(this.panel_serverOptions);
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this.Name = "Form1";
this.Text = "Form1";
((System.ComponentModel.ISupportInitialize)(this.listenPort)).EndInit();
this.panel_serverOptions.ResumeLayout(false);
this.panel_serverOptions.PerformLayout();
this.panel_commands.ResumeLayout(false);
this.panel_commands.PerformLayout();
this.panel_clientArea.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.nrOfClients)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.timeLimit)).EndInit();
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this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button serverToggle;
private System.Windows.Forms.CheckBox lanBroadcast;
private System.Windows.Forms.TextBox serverName;
private System.Windows.Forms.Label label_serverName;
private System.Windows.Forms.NumericUpDown listenPort;
private System.Windows.Forms.Label label_listenPort;
private System.Windows.Forms.Panel panel_serverOptions;
private System.Windows.Forms.Panel panel_commands;
private System.Windows.Forms.Panel panel_clientArea;
private System.Windows.Forms.ListBox clientInfoBox;
private System.Windows.Forms.RichTextBox ServerInfoTextArea;
private System.Windows.Forms.Splitter splitter1;
private System.Windows.Forms.Button buttonStartGame;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.NumericUpDown nrOfClients;
private System.Windows.Forms.ComboBox gameModes;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.NumericUpDown timeLimit;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.TextBox mapName;
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}
}