Danbias/Code/Misc/Input/Include/Win32/Win32Keyboard.h

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2014-02-14 15:50:00 +01:00
/////////////////////////////////////////////////////////////////////
// Created by [Dennis Andersen] [2013]
/////////////////////////////////////////////////////////////////////
#ifndef INPUT_KEYBOARD_H
#define INPUT_KEYBOARD_H
#include "..\Keyboard.h"
#include <Windows.h>
namespace Input
{
class Win32Keyboard :public Keyboard
{
public:
Win32Keyboard();
~Win32Keyboard();
bool IsKeyUp (Enum::SAKI key) override;
bool IsKeyDown (Enum::SAKI key) override;
const wchar_t* GetAsText(Enum::SAKI key) override;
void ProccessKeyboardData (bool isUp, Enum::SAKI key, unsigned int makeCode, bool isE0);
private:
struct Keys
{
bool isE0;
bool isDown;
unsigned int makecode;
};
static const int MAXKEYS = 256;
Keys keys[MAXKEYS];
};
}
#endif // !INPUT_KEYBOARD_H