2013-11-19 12:38:13 +01:00
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//////////////////////////////////
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// Created by Sam Svensson 2013 //
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//////////////////////////////////
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#ifndef NETWORK_DEPENDENCIES_I_CONNECTION_H
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#define NETWORK_DEPENDENCIES_I_CONNECTION_H
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#include <winsock2.h>
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#include <iostream>
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class IConnection
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{
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public:
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virtual bool Connect( unsigned short port, const char serverName[] ) = 0;
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virtual bool InitiateServer( unsigned short port ) = 0;
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virtual void Disconnect() = 0;
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2013-11-19 12:55:54 +01:00
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virtual bool Send( const char message[] ) = 0;
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virtual int Recieve(char message[]) = 0;
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2013-11-19 12:38:13 +01:00
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virtual int Listen() = 0;
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};
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#endif
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