2013-11-19 11:07:14 +01:00
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#include "Player.h"
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using namespace GameLogic;
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Player::Player(void)
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2013-11-21 12:05:39 +01:00
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:Object()
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2013-11-19 11:07:14 +01:00
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{
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2013-11-21 12:05:39 +01:00
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life = 10;
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2013-11-19 11:07:14 +01:00
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}
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Player::~Player(void)
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{
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2013-11-21 12:05:39 +01:00
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}
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void Player::Update()
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{
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}
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void Player::Move()
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{
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}
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void Player::Shoot()
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{
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2013-11-19 11:07:14 +01:00
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}
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