Danbias/Network/OysterNetworkServer/ServerTCPSpecific.cpp

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#include "SocketServer.h"
bool SocketServer::initTCPSocket()
{
//----------------------
// Create a SOCKET for listening for incoming connection requests.
TCPSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (TCPSocket == INVALID_SOCKET) {
wprintf(L"TCP socket function failed with error: %ld\n", WSAGetLastError());
WSACleanup();
return false;
}
iResult = bind(TCPSocket, (SOCKADDR *) & TCPRecvAddr, addrSize);
if (iResult == SOCKET_ERROR) {
wprintf(L"TCP bind function failed with error %d\n", WSAGetLastError());
iResult = closesocket(TCPSocket);
if (iResult == SOCKET_ERROR)
wprintf(L"TCP closesocket function failed with error %d\n", WSAGetLastError());
WSACleanup();
return false;
}
return true;
}
DWORD SocketServer::activateTCPConnectLoop(ThreadArguments* tra)
{
while (true)
{
(tra->ptr)->receiveConnection(tra->threadID);
}
}
void SocketServer::receiveConnection(int threadID)
{
User tmp;
//----------------------
// Listen for incoming connection requests
// on the created socket
if (listen(TCPSocket, SOMAXCONN) == SOCKET_ERROR)
{
wprintf(L"listen function failed with error: %d\n", WSAGetLastError());
return;
}
printf("Starting TCP connection loop.\n");
int a=0;
while(a==0)
{
a=1;
tmp.connection=accept(TCPSocket, (struct sockaddr*)&TCPRecvAddr, &addrSize);
printf("Accepted a TCP connection from IP %s.\n", inet_ntoa(TCPRecvAddr.sin_addr));
tcpData[threadID].dataSize=recv(
tmp.connection,
tcpData[threadID].buffer,
tcpData[threadID].bufLen,
0);
connData[threadID].buffer[connData[threadID].dataSize]='\0';
tmp.setUsername(tcpData[threadID].buffer);
if (tcpData[threadID].dataSize == SOCKET_ERROR)
{
wprintf(L"TCP recv failed with error %d\n", WSAGetLastError());
}
printf("TCP Thread #%d received connData from %s\n", threadID, inet_ntoa(tcpData[threadID].srcAddr.sin_addr));
//connData[threadID].buffer[connData[threadID].dataSize]='\0';
//AddUser(&tcpData[threadID]);
//parseReceivedData(threadID);
}
}