25 lines
471 B
C
25 lines
471 B
C
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#pragma once
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#ifndef GRAHIC_STRUCTS_H
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#define GRAHIC_STRUCTS_H
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#include "OysterCollision.h"
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namespace GraphicStruct
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{
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struct PointLight
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{
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struct{ ::Oyster::Math::Float3 center; ::Oyster::Math::Float radius; } pos;
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::Oyster::Math::Float3 color;
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::Oyster::Math::Float intensty;
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};
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struct LightData
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{
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::Oyster::Math::Float4x4 viewMatrix, projectionMatrix;
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::LinearAlgebra::Vector3<unsigned int> numDispatches;
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unsigned int reservedPadding;
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};
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}
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#endif
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