2013-11-06 22:52:00 +01:00
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#pragma once
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#ifndef MODELINFO_h
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#define MODELINFO_h
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2013-11-26 09:09:35 +01:00
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#include "..\Core\Core.h"
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2013-11-06 22:52:00 +01:00
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namespace Oyster
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{
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2013-11-20 10:22:01 +01:00
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namespace Graphics
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2013-11-06 22:52:00 +01:00
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{
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2013-11-26 09:09:35 +01:00
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namespace Model
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2013-11-06 22:52:00 +01:00
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{
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2013-11-20 10:22:01 +01:00
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struct ModelInfo
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{
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std::vector<ID3D11ShaderResourceView*> Material;
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2013-11-26 09:09:35 +01:00
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Core::Buffer *Vertices,*Indecies;
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2013-11-20 10:22:01 +01:00
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bool Indexed;
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int VertexCount;
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};
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}
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}
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2013-11-06 22:52:00 +01:00
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};
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#endif
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