2014-01-28 11:29:35 +01:00
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//////////////////////////////////
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// Created by Sam Svensson 2013 //
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//////////////////////////////////
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#ifndef PARSERFUNCTIONS_H
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#define PARSERFUNCTIONS_H
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#include "ObjectDefines.h"
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namespace GameLogic
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{
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namespace LevelFileLoader
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{
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2014-01-28 16:15:10 +01:00
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void ParseObject(char* buffer, void *header, int size);
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void ParseLevelMetaData(char* buffer, LevelMetaData &header, int &size);
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2014-01-28 11:29:35 +01:00
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}
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}
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#endif
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