Danbias/Code/Game/GameLogic/GameMode.cpp

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#include "GameMode.h"
using namespace GameLogic;
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struct GameMode::PrivateData
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{
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PrivateData()
{
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}
~PrivateData()
{
}
}myData;
GameMode::GameMode()
{
myData = new PrivateData();
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}
GameMode::~GameMode(void)
{
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delete myData;
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}