Danbias/Code/Game/DanBiasGame/GameClientState/LobbyState.h

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2013-12-09 12:01:36 +01:00
#ifndef DANBIAS_CLIENT_GAMECLIENTSTATE_H
#define DANBIAS_CLIENT_GAMECLIENTSTATE_H
#include "GameClientState.h"
namespace DanBias
{
namespace Client
{
class LobbyState : public GameClientState
{
private:
struct myData;
myData* privData;
public:
LobbyState(void);
~LobbyState(void);
bool Init();
ClientState Update(float deltaTime, InputClass* KeyInput);
bool Render();
bool Release();
};};};
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#endif // ! DANBIAS_CLIENT_GAMECLIENTSTATE_H