Danbias/Input/InputDeviceControll.cpp

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#include "RawInput_Impl.h"
void RawInput_Impl::Mouse_Show()
{
}
void RawInput_Impl::Mouse_Hide()
{
}
void RawInput_Impl::Mouse_Lock()
{
}
void RawInput_Impl::Mouse_Unlock()
{
}
void RawInput_Impl::Mouse_IsBtnPressed(IN RIK)
{
}
int RawInput_Impl::Mouse_WheelDelta()
{
return 0;
}
POINT RawInput_Impl::Mouse_Position()
{
POINT p = {0, 0};
//POINT p = { this->_activeInputData.data.MOUSE_DATA.MousePos_X, this->_activeInputData.data.MOUSE_DATA.MousePos_Y };
return p;
}
void RawInput::Mouse_Enable()
{
this->_mouseEnabled = true;
}
void RawInput::Mouse_Disable()
{
this->_mouseEnabled = false;
}
bool RawInput::Keyboard_KeyUp(IN RIK key)
{
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return false
}
bool RawInput::Keyboard_KeyDown(IN RIK key)
{
return false;
}
void RawInput::Keyboard_Enable()
{
this->_KeyboardEnabled = true;
}
void RawInput::Keyboard_Disable()
{
this->_KeyboardEnabled = false;
}