changed debug models and tinted pink spheres
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@ -59,6 +59,7 @@ namespace Oyster
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cube = CreateModel(L"generic_cube.dan");
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cube->Tint = Math::Float3(0.0f,0.0f,1.0f);
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sphere = CreateModel(L"generic_sphere.dan");
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sphere->Tint = Math::Float3(1.0f,0.5f,182/255.0f);
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D3D11_RASTERIZER_DESC desc;
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