Modified part of some player states
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934aa6e45a
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0570d76e24
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@ -4,6 +4,7 @@
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#include "GameSession.h"
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#include "GameSession.h"
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#include "ClientObject.h"
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#include "ClientObject.h"
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#include "..\Helpers\ProtocolParser.h"
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#include "..\Helpers\ProtocolParser.h"
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#include <GameLogicStates.h>
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#define ERIK
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#define ERIK
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@ -5,6 +5,14 @@
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namespace GameLogic
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namespace GameLogic
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{
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{
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enum PLAYER_MOVEMENT
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{
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PLAYER_MOVEMENT_FORWARD = 0,
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PLAYER_MOVEMENT_BACKWARD = 1,
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PLAYER_MOVEMENT_LEFT = 2,
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PLAYER_MOVEMENT_RIGHT = 4,
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PLAYER_MOVEMENT_JUMP = 8,
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};
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class DANBIAS_GAMELOGIC_DLL PLAYER_STATE
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class DANBIAS_GAMELOGIC_DLL PLAYER_STATE
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{
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{
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public:
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public:
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@ -23,6 +31,7 @@ namespace GameLogic
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int value;
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int value;
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};
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};
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/*
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class DANBIAS_GAMELOGIC_DLL PLAYER_MOVEMENT
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class DANBIAS_GAMELOGIC_DLL PLAYER_MOVEMENT
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{
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{
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public:
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public:
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@ -41,6 +50,7 @@ namespace GameLogic
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static const int PLAYER_MOVEMENT_JUMP = 8;
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static const int PLAYER_MOVEMENT_JUMP = 8;
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int value;
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int value;
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};
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};
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*/
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class DANBIAS_GAMELOGIC_DLL OBJECT_TYPE
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class DANBIAS_GAMELOGIC_DLL OBJECT_TYPE
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{
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{
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