From 0a3d68a407204856daf9abf44035eb6e6b3be17e Mon Sep 17 00:00:00 2001 From: lanariel Date: Thu, 9 Jan 2014 01:08:49 +0100 Subject: [PATCH] Small bug fix and include new SSAO shader --- Code/OysterGraphics/OysterGraphics.vcxproj | 13 +++++++++++-- Code/Tester/MainTest.cpp | 2 +- 2 files changed, 12 insertions(+), 3 deletions(-) diff --git a/Code/OysterGraphics/OysterGraphics.vcxproj b/Code/OysterGraphics/OysterGraphics.vcxproj index 659d9087..d2196e4e 100644 --- a/Code/OysterGraphics/OysterGraphics.vcxproj +++ b/Code/OysterGraphics/OysterGraphics.vcxproj @@ -182,7 +182,6 @@ - @@ -196,7 +195,6 @@ - @@ -219,6 +217,16 @@ Pixel Pixel + + Compute + 5.0 + Compute + 5.0 + Compute + 5.0 + Compute + 5.0 + Vertex Vertex @@ -268,6 +276,7 @@ + diff --git a/Code/Tester/MainTest.cpp b/Code/Tester/MainTest.cpp index cfa3b8b6..e3284c0b 100644 --- a/Code/Tester/MainTest.cpp +++ b/Code/Tester/MainTest.cpp @@ -171,7 +171,7 @@ HRESULT InitDirect3D() return E_FAIL; } - m = Oyster::Graphics::API::CreateModel(L"christmastree"); + m = Oyster::Graphics::API::CreateModel(L"orca_dummy"); m2 = Oyster::Graphics::API::CreateModel(L"worldDummy"); m2->WorldMatrix = Oyster::Math3D::OrientationMatrix(Oyster::Math::Float3::null,Oyster::Math::Float3(0,5,0),Oyster::Math::Float3::null); m3 = Oyster::Graphics::API::CreateModel(L"worldDummy");