diff --git a/Code/Physics/GamePhysics/Implementation/PhysicsAPI_Impl.cpp b/Code/Physics/GamePhysics/Implementation/PhysicsAPI_Impl.cpp index 631f8645..91886313 100644 --- a/Code/Physics/GamePhysics/Implementation/PhysicsAPI_Impl.cpp +++ b/Code/Physics/GamePhysics/Implementation/PhysicsAPI_Impl.cpp @@ -288,7 +288,7 @@ void API_Impl::UpdateWorld() { this->customBodies[i]->CallSubscription_Move(); } - simpleBody->SetPreviousVelocity(simpleBody->GetState().previousVelocity); + simpleBody->SetPreviousVelocity(simpleBody->GetLinearVelocity()); } this->dynamicsWorld->stepSimulation(this->timeStep, 1, this->timeStep);