Oops .. Forgot to save this one for the previous commit

This commit is contained in:
Dander7BD 2014-02-17 16:18:21 +01:00
parent 12623d1b16
commit 112f45463a
1 changed files with 1 additions and 1 deletions

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@ -20,7 +20,7 @@ namespace DanBias { namespace Client
~GameState(void); ~GameState(void);
bool Init( SharedStateContent &shared ); bool Init( SharedStateContent &shared );
GameClientState::ClientState Update( float deltaTime ) override; GameClientState::ClientState Update( float deltaTime ) override;
void InitiatePlayer( int id, const std::string &modelName, const float position[3], const float rotation[4], const float scale[3] ); void InitiatePlayer( int id, const std::string &modelName, const float position[3], const float rotation[4], const float scale[3], bool isMyPlayer );
void ReadKeyInput(); void ReadKeyInput();
bool Render()override; bool Render()override;
bool Release()override; bool Release()override;