Oops .. Forgot to save this one for the previous commit
This commit is contained in:
parent
12623d1b16
commit
112f45463a
|
@ -20,7 +20,7 @@ namespace DanBias { namespace Client
|
|||
~GameState(void);
|
||||
bool Init( SharedStateContent &shared );
|
||||
GameClientState::ClientState Update( float deltaTime ) override;
|
||||
void InitiatePlayer( int id, const std::string &modelName, const float position[3], const float rotation[4], const float scale[3] );
|
||||
void InitiatePlayer( int id, const std::string &modelName, const float position[3], const float rotation[4], const float scale[3], bool isMyPlayer );
|
||||
void ReadKeyInput();
|
||||
bool Render()override;
|
||||
bool Release()override;
|
||||
|
|
Loading…
Reference in New Issue