Merge branch 'MiscBranch' of https://github.com/dean11/Danbias into Network

This commit is contained in:
Pontus Fransson 2013-11-28 08:40:40 +01:00
commit 14eee7d2da
12 changed files with 240 additions and 115 deletions

View File

@ -152,7 +152,7 @@ OResource* OResource::ByteLoader(const wchar_t filename[], ResourceType type, OR
if(!old)
{
resource = new OResource((OHRESOURCE)data, type, (sizeof(char) * sOut.size()), sizeof(char), filename);
resource = new OResource((OHRESOURCE&)data, type, (sizeof(char) * sOut.size()), sizeof(char), filename);
}
else
{

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@ -12,34 +12,49 @@ using namespace Oyster::Resource;
OResource* OResource::CustomLoader(const wchar_t filename[], CustomLoadFunction fnc)
{
const CustomData &data = fnc(filename);
CustomData data;
memset(&data, 0, sizeof(CustomData));
if(!data.loadedData) return 0;
if(!data.resourceUnloadFnc) return 0;
fnc(filename, data);
OResource *resource = new OResource((OHRESOURCE)data.loadedData, ResourceType_UNKNOWN, 0, 0, filename);
if(!data.loadedData)
{
return 0;
}
if(!data.resourceUnloadFnc)
{
return 0;
}
/** For some wierd reason that i don't understand when trying to send data.loadedData directly as a
* parameter to OResource constructor, the value is changed when it arrives in the constructor.
* Doing it like this, storing in a temporary variable, the value stays correct. (What the fuck! I must be overloking something...)*/
//OHRESOURCE temp = data.loadedData;
OResource *resource = new OResource(data.loadedData, ResourceType_UNKNOWN, 0, 0, filename);
resource->customData = new CustomResourceData();
resource->customData->unloadingFunction = data.resourceUnloadFnc;
resource->resourceData = (OHRESOURCE)data.loadedData;
resource->customData->loadingFunction = fnc;
return resource;
}
void OResource::CustomUnloader()
{
this->customData->unloadingFunction((void*)this->resourceData);
this->customData->unloadingFunction(this->resourceData);
}
OResource* OResource::CustomReloader()
{
CustomUnloader();
const CustomData &data = this->customData->loadingFunction(this->resourceFilename.c_str());
CustomData data;
memset(&data, 0, sizeof(CustomData));
this->customData->loadingFunction(this->resourceFilename.c_str(), data);
this->resourceData = (OHRESOURCE)data.loadedData;
if(data.resourceUnloadFnc)
{
this->customData->unloadingFunction = data.resourceUnloadFnc;
}
return this;
}

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@ -7,17 +7,19 @@
using namespace Oyster::Resource;
OResource::OResource(OHRESOURCE handle, ResourceType type, size_t resourceSize, size_t elementSize, ::std::wstring filename)
: resourceData (handle)
, resourceFilename (filename)
: resourceFilename (filename)
, resourceSize (resourceSize)
, resourceElementSize (elementSize)
, resourceType (type)
, customData (0)
{
resourceData = handle;
}
OResource::~OResource()
{}
{
delete this->customData;
this->customData = 0;
}
OResource* OResource::Load (const wchar_t filename[], ResourceType type)

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@ -27,19 +27,33 @@ namespace Oyster
virtual~ OResource();
inline ResourceType GetResourceType() const
{ return this->resourceType; }
{
return this->resourceType;
}
inline const wchar_t* GetResourceFilename() const
{ return this->resourceFilename.c_str(); }
{
return this->resourceFilename.c_str();
}
inline OHRESOURCE GetResourceHandle() const
{ return this->resourceData; }
{
return this->resourceData;
}
inline unsigned long long GetResourceSize() const
{ return this->resourceSize; }
{
return this->resourceSize;
}
inline unsigned long long GetResourceElementSize() const
{ return this->resourceElementSize; }
{
return this->resourceElementSize;
}
inline unsigned int GetResourceID() const
{ return this->resourceID; }
inline void SetResourceID(unsigned int id)
{ this->resourceID = id; }
{
return this->resourceID;
}
inline void SetResourceID(int id)
{
this->resourceID = id;
}
public:
static OResource* Load (const wchar_t filename[], ResourceType type);
@ -63,7 +77,7 @@ namespace Oyster
size_t resourceSize;
size_t resourceElementSize;
::std::wstring resourceFilename;
unsigned int resourceID;
int resourceID;
CustomResourceData *customData;
};

View File

@ -43,7 +43,7 @@ OHRESOURCE OysterResource::LoadResource(const wchar_t* filename, ResourceType ty
return resourceData->GetResourceHandle();
}
OHRESOURCE OysterResource::LoadResource(const wchar_t filename[], CustomLoadFunction loadFnc, unsigned int CustomId)
OHRESOURCE OysterResource::LoadResource(const wchar_t filename[], CustomLoadFunction loadFnc, int CustomId)
{
if(!filename) return 0;
if(!loadFnc) return 0;
@ -67,14 +67,14 @@ OHRESOURCE OysterResource::LoadResource(const wchar_t filename[], CustomLoadFunc
return (OHRESOURCE)resourceData->GetResourceHandle();
}
OHRESOURCE ReloadResource(const wchar_t filename[])
OHRESOURCE OysterResource::ReloadResource(const wchar_t filename[])
{
OResource *resourceData = resourcePrivate.FindResource(filename);
if(!resourceData) return 0; //The resource has not been loaded
return OResource::Reload(resourceData)->GetResourceHandle();
}
OHRESOURCE ReloadResource(OHRESOURCE resource)
OHRESOURCE OysterResource::ReloadResource(OHRESOURCE resource)
{
OResource *resourceData = resourcePrivate.FindResource(resource);
if(!resourceData) return 0; //The resource has not been loaded
@ -89,12 +89,13 @@ void OysterResource::Clean()
for (i; i != last; i++)
{
if(OResource::Release(i->second))
{
//Remove all the references
while (!OResource::Release(i->second));
const wchar_t* temp = i->second->GetResourceFilename();
delete resourcePrivate.resources[temp];
resourcePrivate.resources.erase(temp);
}
}
}
void OysterResource::ReleaseResource(const OHRESOURCE& resourceData)
@ -110,6 +111,19 @@ void OysterResource::ReleaseResource(const OHRESOURCE& resourceData)
}
}
}
void OysterResource::ReleaseResource(const wchar_t filename[])
{
OResource* t = resourcePrivate.FindResource(filename);
if(t)
{
if(OResource::Release(t))
{
const wchar_t* temp = t->GetResourceFilename();
delete resourcePrivate.resources[temp];
resourcePrivate.resources.erase(temp);
}
}
}
void OysterResource::SetResourceId (const OHRESOURCE& resourceData, unsigned int id)
{
@ -117,13 +131,27 @@ void OysterResource::SetResourceId (const OHRESOURCE& resourceData, unsigned int
if(t) t->SetResourceID(id);
}
void OysterResource::SetResourceId(const wchar_t c[], unsigned int id)
{
OResource* t = resourcePrivate.FindResource(c);
if(t) t->SetResourceID(id);
}
ResourceType OysterResource::GetResourceType (const OHRESOURCE& resourceData)
{
OResource* t = resourcePrivate.FindResource(resourceData);
if(t) return t->GetResourceType();
return ResourceType_UNKNOWN;
return ResourceType_INVALID;
}
ResourceType OysterResource::GetResourceType (const wchar_t c[])
{
OResource* t = resourcePrivate.FindResource(c);
if(t) return t->GetResourceType();
return ResourceType_INVALID;
}
const wchar_t* OysterResource::GetResourceFilename (const OHRESOURCE& resourceData)
{
@ -133,7 +161,15 @@ const wchar_t* OysterResource::GetResourceFilename (const OHRESOURCE& resourceDa
return 0;
}
unsigned int OysterResource::GetResourceId (const OHRESOURCE& resourceData)
OHRESOURCE OysterResource::GetResourceHandle(const wchar_t filename[])
{
OResource* t = resourcePrivate.FindResource(filename);
if(t) return t->GetResourceHandle();
return 0;
}
int OysterResource::GetResourceId (const OHRESOURCE& resourceData)
{
OResource* t = resourcePrivate.FindResource(resourceData);
@ -141,7 +177,14 @@ unsigned int OysterResource::GetResourceId (const OHRESOURCE& resourceData)
return -1;
}
int OysterResource::GetResourceId(const wchar_t c[])
{
OResource* t = resourcePrivate.FindResource(c);
if(t) return t->GetResourceID();
return -1;
}
OResource* ResourcePrivate::FindResource(const OHRESOURCE& h) const

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@ -12,11 +12,11 @@ namespace Oyster
{
struct CustomData;
/** A Resource handle representing various resources */
typedef unsigned long OHRESOURCE;
typedef void* OHRESOURCE;
/** Typedef on a fuction required for custom unloading */
typedef void(*CustomUnloadFunction)(void* loadedData);
/** Typedef on a fuction required for custom loading */
typedef const CustomData&(*CustomLoadFunction)(const wchar_t filename[]);
typedef void(*CustomLoadFunction)(const wchar_t filename[], CustomData& outData);
/** An enum class representing all avalible resources that is supported. */
enum ResourceType
@ -31,15 +31,14 @@ namespace Oyster
ResourceType_COUNT, /**< Not used. */
ResourceType_UNKNOWN = -1, /**< Handle can be interpeted as void* */
ResourceType_INVALID = -2, /**< Invalid or non existing resource */
};
/** A struct to return when doing a custom resource Load
* By loading this way you are handing over the ownership to the resource loaded.
*/
/** A struct to fill when doing a custom resource Load. */
struct CustomData
{
void* loadedData; ///<! The loaded resource interpeted as a void*.
CustomUnloadFunction resourceUnloadFnc; ///<! The function that will be used to free the resource when needed.
void* loadedData; //<! The loaded resource interpeted as a void*.
CustomUnloadFunction resourceUnloadFnc; //<! The function that will be used to free the resource when needed.
};
/** A resource handler interface to interact with when loading resources.
@ -64,7 +63,7 @@ namespace Oyster
* @param loadFnc If set, this gives you the right to do custom resource loading if your recource type is not supported.
* @return If function suceeds, a handle to the resource will be returned. If failed 0 is returned.
*/
static OHRESOURCE LoadResource(const wchar_t filename[], CustomLoadFunction loadFnc = 0, unsigned int CustomId = 0);
static OHRESOURCE LoadResource(const wchar_t filename[], CustomLoadFunction loadFnc = 0, int CustomId = -1);
/**
* Reload a resource
@ -93,29 +92,63 @@ namespace Oyster
*/
static void ReleaseResource(const OHRESOURCE& resource);
/**
* Release a reference to the resource handle
* @param resource The resource filename to release reference.
* @return Nothing
*/
static void ReleaseResource(const wchar_t filename[]);
/** Set a user defined ID
* @param resource A handle to accociate the id with.
* @param id A user defined identifier that the resource handler does not touch.
*/
static void SetResourceId(const OHRESOURCE& resource, unsigned int id);
/** Set a user defined ID
* If the resource is not loaded the id will not be set.
* @param resource A filename to accociate the id with.
* @param id A user defined identifier that the resource handler does not touch.
*/
static void SetResourceId(const wchar_t filename[], unsigned int id);
/** Get a resource type given a OHRESOURCE handle
* @param resource The handle to check
* @return Returns the resource type of the handle
*/
static ResourceType GetResourceType(const OHRESOURCE& resource);
/** Get a resource type given a filename
* If the resource is not loaded the id will not be set.
* @param resource The filename to check
* @return Returns the resource type of the handle
*/
static ResourceType GetResourceType (const wchar_t filename[]);
/** Get a resource filename given a OHRESOURCE handle
* @param resource The handle to check
* @return Returns the accociated filename
*/
static const wchar_t* GetResourceFilename(const OHRESOURCE& resource);
/** Get a resource handle given a filename
* If the resource is not loaded function returns 0.
* @param resource The filename to check
* @return Returns the accociated handle
*/
static OHRESOURCE GetResourceHandle(const wchar_t filename[]);
/** Get a user defined ID accociated with a handle
* @param resource The handle to check
* @return Returns the accociated ID
*/
static unsigned int GetResourceId(const OHRESOURCE& resource);
static int GetResourceId(const OHRESOURCE& resource);
/** Get a user defined ID accociated with a filename
* @param resource The filename to check
* @return Returns the accociated ID
*/
static int GetResourceId(const wchar_t filename[]);
};
}

View File

@ -64,8 +64,3 @@ bool OysterMutex::IsTaken()
{
return !this->mutex.try_lock();
}
void OysterMutex::Reset()
{
if(!this->mutex.try_lock())
this->mutex.unlock();
}

View File

@ -20,8 +20,6 @@ public:
void UnlockMutex();
/** Returns true if mutex is taken */
bool IsTaken();
/** This function resets resource locking */
void Reset();
private:
std::mutex mutex;

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@ -6,7 +6,6 @@
#define MISC_OYSTER_THREAD_H
#include "IThreadObject.h"
namespace Oyster
{
namespace Thread
@ -23,11 +22,10 @@ namespace Oyster
struct PrivateData;
PrivateData *privateData;
OysterThread(const OysterThread& original);
const OysterThread& operator=(const OysterThread& original);
public:
OysterThread();
OysterThread(const OysterThread& original);
const OysterThread& operator=(const OysterThread& original);
virtual~OysterThread();
OYSTER_THREAD_ERROR Create(IThreadObject* worker, bool start);

View File

@ -7,6 +7,7 @@
#include "..\Utilities.h"
#include <thread>
#include <assert.h>
#include <atomic>
using namespace Oyster::Thread;
using namespace Utility::DynamicMemory::SmartPointer;
@ -24,24 +25,23 @@ using namespace Utility::DynamicMemory::SmartPointer;
OYSTER_THREAD_STATE_RUNNING,
OYSTER_THREAD_STATE_PAUSED,
OYSTER_THREAD_STATE_STOPED,
OYSTER_THREAD_STATE_TERMINATED,
OYSTER_THREAD_STATE_DEAD,
};
//TODO: Add a threadStartPackage struct that contains all the necasary data to fire of a thread
struct ThreadData
{
OYSTER_THREAD_STATE state; //<! The current thread state.
std::atomic<OYSTER_THREAD_STATE> state; //<! The current thread state.
//OYSTER_THREAD_STATE state; //<! The current thread state.
StdSmartPointer<std::thread> workerThread; //<! The worker thread.
std::thread::id callingThread; //<! The owner thread.
IThreadObject *owner; //<! The owner of the thread as IThread.
int msec; //<! A timer in miliseconds.
OysterMutex mutexLock; //<! The lock, locking the member variabls.
std::atomic<int> msec; //<! A timer in miliseconds.
//OysterMutex mutexLock; //<! The lock, locking the member variabls.
ThreadData() {}
private:
ThreadData(const ThreadData&){};
~ThreadData() {}
ThreadData(const ThreadData&) {};
};
struct OysterThread::PrivateData
{
@ -55,6 +55,10 @@ using namespace Utility::DynamicMemory::SmartPointer;
threadData->callingThread;
threadData->state = OYSTER_THREAD_STATE_STOPED;
}
PrivateData(const PrivateData& o)
{
threadData = o.threadData;
}
~PrivateData()
{
//@todo TODO: Make detatch avalible.
@ -70,35 +74,46 @@ using namespace Utility::DynamicMemory::SmartPointer;
#pragma endregion
int tempId = 0;
std::vector<int> IDS;
static void ThreadingFunction(StdSmartPointer<ThreadData> &origin)
{
bool shouldContinue;
StdSmartPointer<ThreadData> w = origin;
theBegining:
while(w->state == OYSTER_THREAD_STATE_STOPED);
w->mutexLock.LockMutex();
while(w->state == OYSTER_THREAD_STATE_STOPED)
{
std::this_thread::yield();
}
// w->mutexLock.LockMutex();
if(w->owner)
{
w->owner->ThreadEntry();
w->mutexLock.UnlockMutex();
}
// w->mutexLock.UnlockMutex();
while (w->state != OYSTER_THREAD_STATE_STOPED && w->state != OYSTER_THREAD_STATE_DEAD)
{
w->mutexLock.LockMutex();
// w->mutexLock.LockMutex();
{
if(w->owner)
{
shouldContinue = w->owner->DoWork();
}
w->mutexLock.UnlockMutex();
}
// w->mutexLock.UnlockMutex();
if(!shouldContinue)
{
goto theEnd;
}
if(w->state == OYSTER_THREAD_STATE_TERMINATED)
if(w->state == OYSTER_THREAD_STATE_DEAD)
{
return;
goto theEnd;
}
else if(w->state == OYSTER_THREAD_STATE_RESET)
{
@ -109,19 +124,26 @@ theBegining:
std::this_thread::sleep_for(std::chrono::milliseconds(w->msec));
}
while (w->state == OYSTER_THREAD_STATE_PAUSED);
while (w->state == OYSTER_THREAD_STATE_PAUSED)
{
std::this_thread::yield();
}
}
if(w->state == OYSTER_THREAD_STATE_DEAD)
{
w->workerThread->detach();
return;
}
theEnd:
w->mutexLock.LockMutex();
// w->mutexLock.LockMutex();
if(w->owner)
{
w->owner->ThreadExit();
w->mutexLock.UnlockMutex();
}
// w->mutexLock.UnlockMutex();
w->state = OYSTER_THREAD_STATE_DEAD;
}
@ -130,6 +152,14 @@ OysterThread::OysterThread()
{
this->privateData = new PrivateData();
}
OysterThread::OysterThread(const OysterThread& original)
{
this->privateData = new PrivateData(*original.privateData);
}
const OysterThread& OysterThread::operator=(const OysterThread& original)
{
return *this;
}
OysterThread::~OysterThread()
{
delete this->privateData;
@ -153,30 +183,33 @@ OYSTER_THREAD_ERROR OysterThread::Create(IThreadObject* worker, bool start)
if(start)
{
//@todo TODO: No need to lock since the other thread end is only reading this value. Worst case scenario is n lost cycles.
this->privateData->threadData->state = OYSTER_THREAD_STATE_RUNNING;
}
return OYSTER_THREAD_ERROR_SUCCESS;
}
OYSTER_THREAD_ERROR OysterThread::Start()
{
if(!this->privateData->threadData->owner)
return OYSTER_THREAD_ERROR_FAILED;
if(!this->privateData->threadData->workerThread)
return OYSTER_THREAD_ERROR_FAILED;
if(this->privateData->threadData->state == OYSTER_THREAD_STATE_DEAD)
return OYSTER_THREAD_ERROR_FAILED;
this->privateData->threadData->state = OYSTER_THREAD_STATE_RUNNING;
return OYSTER_THREAD_ERROR_SUCCESS;
}
void OysterThread::Stop()
{
this->privateData->threadData->mutexLock.LockMutex();
//this->privateData->threadData->mutexLock.LockMutex();
this->privateData->threadData->state = OYSTER_THREAD_STATE_STOPED;
this->privateData->threadData->mutexLock.UnlockMutex();
//this->privateData->threadData->mutexLock.UnlockMutex();
}
void OysterThread::Pause()
{
this->privateData->threadData->mutexLock.LockMutex();
//this->privateData->threadData->mutexLock.LockMutex();
this->privateData->threadData->state = OYSTER_THREAD_STATE_PAUSED;
this->privateData->threadData->mutexLock.UnlockMutex();
//this->privateData->threadData->mutexLock.UnlockMutex();
}
void OysterThread::Pause(int msec)
{
@ -187,39 +220,34 @@ void OysterThread::Pause(int msec)
}
else
{
this->privateData->threadData->mutexLock.LockMutex();
//this->privateData->threadData->mutexLock.LockMutex();
this->privateData->threadData->state = OYSTER_THREAD_STATE_PAUSED;
this->privateData->threadData->msec = msec;
this->privateData->threadData->mutexLock.UnlockMutex();
//this->privateData->threadData->mutexLock.UnlockMutex();
}
}
void OysterThread::Resume()
{
this->privateData->threadData->mutexLock.LockMutex();
// this->privateData->threadData->mutexLock.LockMutex();
this->privateData->threadData->state = OYSTER_THREAD_STATE_RUNNING;
this->privateData->threadData->mutexLock.UnlockMutex();
// this->privateData->threadData->mutexLock.UnlockMutex();
}
OYSTER_THREAD_ERROR OysterThread::Reset(IThreadObject* worker)
{
this->privateData->threadData->mutexLock.LockMutex();
// this->privateData->threadData->mutexLock.LockMutex();
if(worker)
{
this->privateData->threadData->owner = worker;
}
this->privateData->threadData->callingThread = std::this_thread::get_id();
this->privateData->threadData->msec = 0;
this->privateData->threadData->mutexLock.UnlockMutex();
// this->privateData->threadData->mutexLock.UnlockMutex();
return OYSTER_THREAD_ERROR_SUCCESS;
}
void OysterThread::Terminate()
{
delete this->privateData->threadData->workerThread;
this->privateData->threadData->mutexLock.Reset();
this->privateData->threadData->workerThread = 0;
this->privateData->threadData->callingThread = std::thread::id();
this->privateData->threadData->msec = 0;
this->privateData->threadData->state = OYSTER_THREAD_STATE_STOPED;
this->privateData->threadData->state = OYSTER_THREAD_STATE_DEAD;
}
void OysterThread::Wait()
{

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@ -165,8 +165,7 @@ namespace Utility
namespace SmartPointer
{
template<typename T>
void StdSmartPointer<T>::Destroy()
template<typename T> void StdSmartPointer<T>::Destroy()
{
delete this->_rc;
this->_rc = NULL;
@ -200,7 +199,7 @@ namespace Utility
if (this != &p)
{
//Last to go?
if(this->_rc && this->_rc->Release() == 0)
if(this->_rc && this->_rc->Decref() == 0)
{
//Call child specific
Destroy();
@ -208,7 +207,7 @@ namespace Utility
this->_ptr = p._ptr;
this->_rc = p._rc;
this->_rc->Add();
this->_rc->Incref();
}
return *this;
}
@ -254,16 +253,14 @@ namespace Utility
{
return this->_ptr;
}
/**
* Returns the connected pointer */
template<typename T> inline StdSmartPointer<T>::operator bool()
{
return (this->_ptr != 0);
}
template<typename T> inline T* StdSmartPointer<T>::Get()
{
return this->_ptr;
}
/** Checks if the pointer is valid (not NULL)
Returns true for valid, else false. */
template<typename T> inline bool StdSmartPointer<T>::IsValid()
{
return (this->_ptr != NULL) ? true : false;

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@ -12,6 +12,7 @@
#include <vector>
#include <locale>
#include <limits>
#include <atomic>
namespace Utility
{
@ -110,12 +111,12 @@ namespace Utility
struct ReferenceCount
{
private:
int count;
std::atomic<int> count;
public:
ReferenceCount() :count(0) { }
ReferenceCount(const ReferenceCount& o) { count = o.count; }
inline const ReferenceCount& operator=(const ReferenceCount& o) { count = o.count; return *this;}
ReferenceCount(const ReferenceCount& o) { count.store(o.count); }
inline const ReferenceCount& operator=(const ReferenceCount& o) { count.store(o.count); return *this;}
inline void Incref() { this->count++; }
inline void Incref(int c) { this->count += c; }
inline int Decref() { return --this->count;}
@ -151,6 +152,7 @@ namespace Utility
T& operator* ();
T* operator-> ();
operator T* ();
operator bool();
/**
* Returns the connected pointer */