GL merge error
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@ -55,13 +55,11 @@ void Game::GetAllPlayerPos()
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Game::PlayerData Game::CreatePlayer()
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{
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<<<<<<< HEAD
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SmartPointer<Player> newPlayer = new Player();
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SmartPointer<PlayerData> newPlayer = new PlayerData();
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myData->players.Push(newPlayer);
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=======
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return PlayerData();
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>>>>>>> eb6ed13cceff0ce4380699391759883acf487107
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return newPlayer;
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}
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void Game::CreateTeam()
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