From 26fb7a56649f479cce8de32820bc3155c9e7f506 Mon Sep 17 00:00:00 2001 From: Sam Mario Svensson Date: Fri, 14 Feb 2014 15:36:19 +0100 Subject: [PATCH] GL- Compile fel med spawnpoint fixat --- Code/Game/GameLogic/Level.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Code/Game/GameLogic/Level.cpp b/Code/Game/GameLogic/Level.cpp index 1b1692d9..6b9081d7 100644 --- a/Code/Game/GameLogic/Level.cpp +++ b/Code/Game/GameLogic/Level.cpp @@ -108,11 +108,11 @@ Object* Level::createGameObj(ObjectHeader* obj, ICustomBody* rigidBody) gameObj = new Portal(rigidBody, (ObjectSpecialType)obj->specialTypeID, objID++, destination); } break; - case ObjectSpecialType_SpawnPoint: - { + //case ObjectSpecialType_SpawnPoint: + //{ // save - } + //} break; case ObjectSpecialType_Player: {