Network - IServer running on separate thread.
IServer accepting clients.
This commit is contained in:
parent
b72fb21b07
commit
2cb8bbd8a9
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@ -201,6 +201,7 @@ namespace Utility
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T *_ptr;
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/** Destroys the pointer and returns the memory allocated. */
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void Destroy();
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public:
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SmartPointer();
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@ -216,7 +217,6 @@ namespace Utility
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operator T* ();
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operator bool();
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void Destroy();
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/**
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* Returns the connected pointer
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*/
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@ -8,7 +8,7 @@ Listener::Listener()
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connection = NULL;
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}
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Listener::Listener(Oyster::Network::IPostBox<SmartPointer<int>>* postBox)
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Listener::Listener(Oyster::Network::IPostBox<int>* postBox)
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{
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connection = NULL;
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this->postBox = postBox;
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@ -58,7 +58,7 @@ void Listener::Shutdown()
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thread.Stop();
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}
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void Listener::SetPostBox(Oyster::Network::IPostBox<SmartPointer<int>>* postBox)
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void Listener::SetPostBox(Oyster::Network::IPostBox<int>* postBox)
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{
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stdMutex.lock();
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//mutex.LockMutex();
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@ -69,10 +69,10 @@ void Listener::SetPostBox(Oyster::Network::IPostBox<SmartPointer<int>>* postBox)
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int Listener::Accept()
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{
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SmartPointer<int> clientSocket = SmartPointer<int>(new int());
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*clientSocket = connection->Listen();
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int clientSocket = -1;
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clientSocket = connection->Listen();
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if(*clientSocket != -1)
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if(clientSocket != -1)
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{
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stdMutex.lock();
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//mutex.LockMutex();
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@ -22,7 +22,7 @@ namespace Oyster
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{
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public:
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Listener();
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Listener(Oyster::Network::IPostBox<Utility::DynamicMemory::SmartPointer<int>>* postBox);
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Listener(Oyster::Network::IPostBox<int>* postBox);
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~Listener();
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bool Init(unsigned int port);
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@ -32,7 +32,7 @@ namespace Oyster
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void Shutdown();
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void SetPostBox(IPostBox<Utility::DynamicMemory::SmartPointer<int>>* postBox);
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void SetPostBox(IPostBox<int>* postBox);
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private:
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//Thread functions
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@ -50,7 +50,7 @@ namespace Oyster
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OysterMutex mutex;
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std::mutex stdMutex;
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IPostBox<Utility::DynamicMemory::SmartPointer<int>>* postBox;
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IPostBox<int>* postBox;
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};
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}
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@ -153,7 +153,6 @@
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<ItemGroup>
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<ClCompile Include="Connection.cpp" />
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<ClCompile Include="Listener.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="Messages\MessageHeader.cpp" />
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<ClCompile Include="Messages\MessagePlayerPos.cpp" />
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<ClCompile Include="Messages\MessageTest.cpp" />
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@ -3,7 +3,6 @@
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<ItemGroup>
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<ClCompile Include="Connection.cpp" />
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<ClCompile Include="Listener.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="Messages\MessageHeader.cpp" />
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<ClCompile Include="Messages\MessagePlayerPos.cpp" />
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<ClCompile Include="Messages\MessageTest.cpp" />
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@ -3,16 +3,18 @@
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#include "IClient.h"
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#include "../NetworkDependencies/PostBox.h"
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#include "../../Misc/Utilities.h"
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#include "../../Misc/Thread/OysterThread.h"
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using namespace Oyster::Network;
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using namespace ::Server;
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using namespace Utility::DynamicMemory;
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using namespace Oyster::Thread;
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/*************************************
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PrivateData
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*************************************/
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struct IServer::PrivateData
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struct IServer::PrivateData : public IThreadObject
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{
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PrivateData();
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~PrivateData();
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@ -22,19 +24,28 @@ struct IServer::PrivateData
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bool Stop();
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bool Shutdown();
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void CheckForNewClient();
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virtual bool DoWork();
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//
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IListener* listener;
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INIT_DESC initDesc;
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bool started;
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IPostBox<SmartPointer<int>> *postBox;
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//Postbox for new clients
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IPostBox<int> *postBox;
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//Server thread
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OysterThread thread;
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};
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IServer::PrivateData::PrivateData()
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{
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listener = 0;
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started = false;
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postBox = new PostBox<SmartPointer<int>>();
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postBox = new PostBox<int>;
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}
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IServer::PrivateData::~PrivateData()
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@ -53,9 +64,11 @@ bool IServer::PrivateData::Init(INIT_DESC& initDesc)
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this->initDesc = initDesc;
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//Initiate listener
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listener = new Listener();
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listener = new Listener(postBox);
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((Listener*)listener)->Init(this->initDesc.port, false);
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thread.Create(this, false);
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return true;
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}
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@ -65,6 +78,8 @@ bool IServer::PrivateData::Start()
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((Listener*)listener)->Start();
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started = true;
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thread.Start();
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return true;
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}
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@ -77,22 +92,60 @@ bool IServer::PrivateData::Stop()
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started = false;
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thread.Stop();
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return true;
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}
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bool IServer::PrivateData::Shutdown()
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{
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//Stop server main thread
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thread.Stop();
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if(listener)
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{
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delete listener;
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listener = NULL;
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}
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if(postBox)
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{
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delete postBox;
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postBox = NULL;
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}
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started = false;
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return true;
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}
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//Checks for new clients and sends them to the proc function.
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void IServer::PrivateData::CheckForNewClient()
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{
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if(postBox->IsFull())
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{
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int clientSocketNum;
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postBox->FetchMessage(clientSocketNum);
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//Safety check that is probably not needed.
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if(clientSocketNum == -1)
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{
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return;
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}
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//Create the new client
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IClient* client = new IClient();
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initDesc.proc(client);
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}
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}
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bool IServer::PrivateData::DoWork()
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{
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CheckForNewClient();
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return true;
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}
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/*************************************
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IServer
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*************************************/
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@ -138,16 +191,6 @@ bool IServer::Shutdown()
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return true;
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}
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void IServer::AddSession(ISession* session)
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{
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}
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void IServer::RemoveSession(ISession* session)
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{
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}
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bool IServer::IsStarted() const
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{
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return privateData->started;
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@ -15,7 +15,6 @@ namespace Oyster
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{
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class IServer
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{
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class ISession;
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public:
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struct INIT_DESC
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{
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@ -31,9 +30,6 @@ namespace Oyster
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virtual bool Stop();
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virtual bool Shutdown();
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virtual void AddSession(ISession* session);
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virtual void RemoveSession(ISession* session);
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virtual bool IsStarted() const;
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private:
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@ -1,34 +0,0 @@
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#ifndef OYSTER_NETWORK_SERVER_I_SESSION_H
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#define OYSTER_NETWORK_SERVER_I_SESSION_H
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/////////////////////////////////////
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// Created by Pontus Fransson 2013 //
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/////////////////////////////////////
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class ISession
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{
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class IClient;
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public:
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struct INIT_DESC
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{
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};
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ISession();
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virtual ~ISession();
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virtual bool Init();
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virtual bool Start();
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virtual bool Stop();
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virtual bool Shutdown();
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virtual void SendToAll();
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virtual void AddClient(IClient* client);
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virtual void RemoveClient(IClient* client);
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private:
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};
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#endif
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@ -156,11 +156,13 @@
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<ItemGroup>
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<ClCompile Include="IServer.cpp" />
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<ClCompile Include="ServerMain.cpp" />
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<ClCompile Include="TestClass.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="IClient.h" />
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<ClInclude Include="IServer.h" />
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<ClInclude Include="ISession.h" />
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<ClInclude Include="RecieverObject.h" />
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<ClInclude Include="TestClass.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -21,15 +21,21 @@
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<ClCompile Include="IServer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="TestClass.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="IServer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="ISession.h">
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<ClInclude Include="IClient.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="IClient.h">
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<ClInclude Include="RecieverObject.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="TestClass.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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@ -0,0 +1,19 @@
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#ifndef OYSTER_NETWORK_SERVER_RECIEVER_OBJECT_H
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#define OYSTER_NETWORK_SERVER_RECIEVER_OBJECT_H
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/////////////////////////////////////
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// Created by Pontus Fransson 2013 //
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/////////////////////////////////////
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#include "../NetworkDependencies/Protocols.h"
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#include "../NetworkDependencies/OysterByte.h"
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#include "../../Misc/Utilities.h"
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class RecieverObject
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{
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public:
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virtual void ProcFunc(Utility::DynamicMemory::SmartPointer<Oyster::Network::OysterByte> msg) = 0;
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};
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#endif
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@ -12,9 +12,9 @@
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#include "../../Misc/Utilities.h"
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#include "../../Misc/Utilities-Impl.h"
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#include "TestClass.h"
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#include "IServer.h"
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#include "IClient.h"
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#include "ISession.h"
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#pragma comment(lib, "ws2_32.lib")
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using namespace Utility;
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using namespace ::Utility::DynamicMemory;
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void PrintOutMessage(ProtocolSet* set);
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void clientProc(IClient* client);
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vector<ThreadedClient*> clients;
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int main()
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{
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Test tests;
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SmartPointer<OysterByte> sendBuffer = new OysterByte;
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SmartPointer<OysterByte> recvBuffer = new OysterByte;
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ProtocolSet* set = new ProtocolSet;
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IPostBox<SmartPointer<int>> *postBox = new PostBox<SmartPointer<int>>();
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IPostBox<SmartPointer<OysterByte>> *recvPostBox = new PostBox<SmartPointer<OysterByte>>();
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cout << "Server" << endl;
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Translator t;
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int errorCode = 0;
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{
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cout << "errorMessage: unable to start winsock" << endl;
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}
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/*
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IServer server;
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IServer::INIT_DESC initDesc;
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initDesc.port = 9876;
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initDesc.proc = clientProc;
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server.Init(initDesc);
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*/
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//Create socket
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Listener listener;
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listener.Init(9876);
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listener.SetPostBox(postBox);
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listener.Start();
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server.Start();
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Sleep(1000);
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//Start listening
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//Accept a client
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//Create a test protocol
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ProtocolPlayerPos test;
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test.clientID = 0;
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test.ID = 5;
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@ -77,25 +69,11 @@ int main()
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WinTimer timer;
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/* DEBUGGING: Connect 25 clients
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for(int i = 0; i < 25; i++)
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{
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clients.push_back(new ThreadedClient(recvPostBox, 1));
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}*/
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SmartPointer<int> client = int();
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while(1)
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{
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//Fetch new clients from the postbox
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if(postBox->FetchMessage(client))
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{
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cout << "Client connected: " << *client << endl;
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clients.push_back(new ThreadedClient(recvPostBox, *client));
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clients.at(clients.size()-1)->Send(sendBuffer);
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}
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//Send a message every 1 secounds to all clients.
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/*
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//Send a message every 1 seconds to all clients.
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if(timer.getElapsedSeconds() > 1)
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{
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cout << "Sending to " << clients.size() << " clients." << endl;
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@ -104,60 +82,31 @@ int main()
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{
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clients.at(i)->Send(sendBuffer);
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}
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}
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}*/
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//Fetch messages
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/*//Fetch messages
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if(recvPostBox->FetchMessage(recvBuffer))
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{
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t.Unpack(set, recvBuffer);
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//PrintOutMessage(set);
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set->Release();
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}
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}*/
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Sleep(1);
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}
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//server.Stop();
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//server.Shutdown();
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listener.Shutdown();
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server.Stop();
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server.Shutdown();
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//listener.Shutdown();
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Sleep(1000);
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system("pause");
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for(int i = 0; i < (int)clients.size(); i++)
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delete clients.at(i);
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return 0;
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}
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void PrintOutMessage(ProtocolSet* set)
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{
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switch(set->type)
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{
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case PackageType_header:
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break;
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case PackageType_test:
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cout <<"Client 2: " << set->Protocol.pTest->textMessage <<endl;
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for(int i = 0; i < (int)set->Protocol.pTest->numOfFloats; i++)
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{
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cout << set->Protocol.pTest->f[i] << ' ' ;
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}
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cout << endl;
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break;
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case PackageType_player_pos:
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//cout << "ID " << set->Protocol.pPlayerPos->ID << endl;
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for(int i = 0; i < (int)set->Protocol.pPlayerPos->nrOfFloats; i++)
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{
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cout << set->Protocol.pPlayerPos->matrix[i] << ' ';
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}
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cout << endl;
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break;
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}
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}
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void clientProc(IClient* client)
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{
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cout << "Proc" << endl;
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//clients.push_back(client);
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clients.push_back(client);
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}
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@ -0,0 +1,62 @@
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#include "TestClass.h"
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#include "../../Misc/WinTimer.h"
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#include <iostream>
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using namespace Oyster::Network;
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using namespace ::Protocols;
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using namespace Utility;
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using namespace ::DynamicMemory;
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using namespace std;
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Test::Test()
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{
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recvPostBox = new PostBox<SmartPointer<OysterByte>>;
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}
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Test::~Test()
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{
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for(int i = 0; i < (int)clients.size(); i++)
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delete clients.at(i);
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}
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void Test::ProcFunc(Utility::DynamicMemory::SmartPointer<Oyster::Network::OysterByte> msg)
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{
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return;
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}
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void Test::mainLoop()
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{
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WinTimer timer;
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while(1)
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{
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}
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}
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void Test::PrintOutMessage(ProtocolSet* set)
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{
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switch(set->type)
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{
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case PackageType_header:
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break;
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case PackageType_test:
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cout <<"Client 2: " << set->Protocol.pTest->textMessage <<endl;
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for(int i = 0; i < (int)set->Protocol.pTest->numOfFloats; i++)
|
||||
{
|
||||
cout << set->Protocol.pTest->f[i] << ' ' ;
|
||||
}
|
||||
cout << endl;
|
||||
break;
|
||||
|
||||
case PackageType_player_pos:
|
||||
//cout << "ID " << set->Protocol.pPlayerPos->ID << endl;
|
||||
for(int i = 0; i < (int)set->Protocol.pPlayerPos->nrOfFloats; i++)
|
||||
{
|
||||
cout << set->Protocol.pPlayerPos->matrix[i] << ' ';
|
||||
}
|
||||
cout << endl;
|
||||
break;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
#ifndef TEST_CLASS_H
|
||||
#define TEST_CLASS_H
|
||||
|
||||
#include "RecieverObject.h"
|
||||
#include "../../Misc/Utilities.h"
|
||||
#include "../NetworkDependencies/OysterByte.h"
|
||||
#include "../NetworkDependencies/PostBox.h"
|
||||
#include "IClient.h"
|
||||
#include "../NetworkDependencies/Translator.h"
|
||||
#include <vector>
|
||||
|
||||
class Test : public RecieverObject
|
||||
{
|
||||
public:
|
||||
Test();
|
||||
~Test();
|
||||
|
||||
void mainLoop();
|
||||
|
||||
virtual void ProcFunc(Utility::DynamicMemory::SmartPointer<Oyster::Network::OysterByte> msg);
|
||||
void PrintOutMessage(Oyster::Network::Protocols::ProtocolSet* set);
|
||||
|
||||
private:
|
||||
std::vector<IClient*> clients;
|
||||
Oyster::Network::IPostBox<Utility::DynamicMemory::SmartPointer<Oyster::Network::OysterByte>> *recvPostBox;
|
||||
|
||||
Oyster::Network::Translator t;
|
||||
|
||||
Oyster::Network::Protocols::ProtocolPlayerPos test;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue