parent
dee6c5f8d1
commit
2d788137b2
|
@ -49,6 +49,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LevelLoader", "Game\LevelLo
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||||||
EndProject
|
EndProject
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||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameServerDebugEnvironment", "Game\LanServer\GameServerDebugEnvironment\GameServerDebugEnvironment.vcxproj", "{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameServerDebugEnvironment", "Game\LanServer\GameServerDebugEnvironment\GameServerDebugEnvironment.vcxproj", "{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}"
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EndProject
|
EndProject
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||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Lab", "Lab", "{46A660B9-6BE9-411C-B366-235FD8F8A9BD}"
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EndProject
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||||||
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RawDeviceLab", "LabProjects\RawDeviceLab\RawDeviceLab.vcxproj", "{32DD438B-8C9C-49EF-9EA5-EB48951D869A}"
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EndProject
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||||||
Global
|
Global
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||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||||
Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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@ -751,6 +755,38 @@ Global
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||||||
{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}.RelWithDebInfo|x64.ActiveCfg = Release|Win32
|
{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}.RelWithDebInfo|x64.ActiveCfg = Release|Win32
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{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}.RelWithDebInfo|x86.ActiveCfg = Release|Win32
|
{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}.RelWithDebInfo|x86.ActiveCfg = Release|Win32
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{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}.RelWithDebInfo|x86.Build.0 = Release|Win32
|
{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE}.RelWithDebInfo|x86.Build.0 = Release|Win32
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||||||
|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Debug|Any CPU.ActiveCfg = Debug|Win32
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||||||
|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Debug|Mixed Platforms.Build.0 = Debug|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Debug|Win32.ActiveCfg = Debug|Win32
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||||||
|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Debug|Win32.Build.0 = Debug|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Debug|x64.ActiveCfg = Debug|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Debug|x86.ActiveCfg = Debug|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Debug|x86.Build.0 = Debug|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.MinSizeRel|Any CPU.ActiveCfg = Release|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.MinSizeRel|Mixed Platforms.ActiveCfg = Release|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.MinSizeRel|Mixed Platforms.Build.0 = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.MinSizeRel|Win32.ActiveCfg = Release|Win32
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|
{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.MinSizeRel|Win32.Build.0 = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.MinSizeRel|x64.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.MinSizeRel|x86.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.MinSizeRel|x86.Build.0 = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Release|Any CPU.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Release|Mixed Platforms.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Release|Mixed Platforms.Build.0 = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Release|Win32.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Release|Win32.Build.0 = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Release|x64.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Release|x86.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.Release|x86.Build.0 = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.RelWithDebInfo|Any CPU.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.RelWithDebInfo|Mixed Platforms.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.RelWithDebInfo|Mixed Platforms.Build.0 = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.RelWithDebInfo|Win32.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.RelWithDebInfo|Win32.Build.0 = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.RelWithDebInfo|x64.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.RelWithDebInfo|x86.ActiveCfg = Release|Win32
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A}.RelWithDebInfo|x86.Build.0 = Release|Win32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -774,5 +810,6 @@ Global
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{604A12A7-07BF-4482-BDF3-7101C811F121} = {C83A6FAD-E71F-4B1E-9D63-E93E61DDC012}
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{604A12A7-07BF-4482-BDF3-7101C811F121} = {C83A6FAD-E71F-4B1E-9D63-E93E61DDC012}
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{C8CBA520-5D7D-4D61-A8DA-6E05FD132BCB} = {C83A6FAD-E71F-4B1E-9D63-E93E61DDC012}
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{C8CBA520-5D7D-4D61-A8DA-6E05FD132BCB} = {C83A6FAD-E71F-4B1E-9D63-E93E61DDC012}
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{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE} = {C83A6FAD-E71F-4B1E-9D63-E93E61DDC012}
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{67D0FB00-FF1F-4DE4-84BD-664AE93D25EE} = {C83A6FAD-E71F-4B1E-9D63-E93E61DDC012}
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{32DD438B-8C9C-49EF-9EA5-EB48951D869A} = {46A660B9-6BE9-411C-B366-235FD8F8A9BD}
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EndGlobalSection
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EndGlobalSection
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EndGlobal
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EndGlobal
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@ -0,0 +1,72 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{32DD438B-8C9C-49EF-9EA5-EB48951D869A}</ProjectGuid>
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<RootNamespace>Test</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v110</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v110</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -0,0 +1,243 @@
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#include <Windows.h>
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const unsigned short raw_input_usage_keyboard = 6;
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const unsigned short raw_input_usage_mouse = 2;
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HWND winHandle;
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bool isPointAndClickMode;
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float normalizedMousePosX, normalizedMousePosY;
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LRESULT CALLBACK RawWindowCallback(HWND h, UINT m, WPARAM w, LPARAM l);
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LRESULT RawInputParser(HWND h, LPARAM l);
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void Update( );
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//int main()
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int WINAPI WinMain( HINSTANCE hinst, HINSTANCE prevInst, PSTR cmdLine, int cmdShow)
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{
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WNDCLASSEXW wc;
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wc.cbSize = sizeof(WNDCLASSEXW);
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wc.hIconSm = NULL;
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wc.style = NULL;
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wc.lpfnWndProc = RawWindowCallback;
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wc.cbClsExtra = NULL;
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wc.cbWndExtra = NULL;
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wc.hInstance = hinst;
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wc.hIcon = NULL;
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wc.hCursor = NULL;
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wc.hbrBackground = NULL;
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wc.lpszMenuName = NULL;
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wc.lpszClassName = L"RawInputTest";
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if( !RegisterClassExW(&wc) )
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{
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const char *breakpoint = "";
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}
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winHandle = CreateWindowExW( 0, L"RawInputTest", L"RawInputTest", WS_OVERLAPPEDWINDOW | WS_CAPTION, 0, 0, 600, 400, NULL, NULL, hinst, NULL );
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ShowWindow( winHandle, cmdShow );
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if( !winHandle )
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{
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const char *breakpoint = "";
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}
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isPointAndClickMode = true;
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normalizedMousePosX =
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normalizedMousePosY = 0.5f;
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MSG msg = {0};
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while( true )
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{
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if( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) )
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{
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if (msg.message == WM_QUIT) break;
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DispatchMessage(&msg);
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}
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else
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{
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Update();
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}
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}
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return 0;
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}
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LRESULT CALLBACK RawWindowCallback(HWND h, UINT m, WPARAM w, LPARAM l)
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{
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LRESULT val = 0;
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switch (m)
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{
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case WM_INPUT:
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{
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RawInputParser( h, l );
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}
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break;
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case WM_KEYUP:
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{
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if( w == 16 )
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{
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const char *breakpoint = "";
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RAWINPUTDEVICE rid;
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rid.usUsagePage = 0x01;
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rid.hwndTarget = winHandle;
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rid.usUsage = raw_input_usage_keyboard;
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rid.dwFlags = RIDEV_NOLEGACY;
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if( RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE)) == FALSE )
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{
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const char *breakpoint = "";
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}
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}
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}
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break;
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case WM_RBUTTONUP:
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{
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const char *breakpoint = "";
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RAWINPUTDEVICE rid;
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rid.usUsagePage = 0x01;
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rid.hwndTarget = winHandle;
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rid.usUsage = raw_input_usage_mouse;
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rid.dwFlags = RIDEV_NOLEGACY | RIDEV_CAPTUREMOUSE;
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if( RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE)) == TRUE )
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{
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ShowCursor( false );
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isPointAndClickMode = false;
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}
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else
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{
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const char *breakpoint = "";
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}
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|
}
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break;
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case WM_ACTIVATE:
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{
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const char *breakpoint = "";
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|
}
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break;
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|
break;
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|
case WM_CREATE:
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|
{
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|
const char *breakpoint = "";
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|
}
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|
break;
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|
case WM_DESTROY:
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|
PostQuitMessage( 0 );
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|
break;
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default: break;
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|
}
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return DefWindowProc(h, m, w, l);
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|
}
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LRESULT RawInputParser(HWND h, LPARAM l)
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|
{
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//Get The size of the raw data buffer
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UINT bufferSize;
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GetRawInputData((HRAWINPUT)l, RID_INPUT, NULL, &bufferSize, sizeof(RAWINPUTHEADER));
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if (bufferSize < 1)
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{ return 0; }
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//Create and read the raw input data
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LPBYTE rawBuffer = new BYTE[bufferSize];
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UINT readBytes = GetRawInputData((HRAWINPUT)l, RID_INPUT, rawBuffer, &bufferSize, sizeof(RAWINPUTHEADER));
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if ( readBytes != bufferSize )
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{
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delete [] rawBuffer;
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return 0;
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|
}
|
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|
|
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|
HRESULT result = 0;
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|
RAWINPUT* raw = (RAWINPUT*)rawBuffer;
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|
|
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|
if( raw->header.dwType == RIM_TYPEKEYBOARD )
|
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|
{
|
||||||
|
if( (raw->data.keyboard.Flags & RI_KEY_BREAK) && raw->data.keyboard.VKey == 16 )
|
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|
{
|
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|
const char *breakpoint = "";
|
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|
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|
RAWINPUTDEVICE rid;
|
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|
rid.usUsagePage = 0x01;
|
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|
rid.hwndTarget = NULL;
|
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|
rid.usUsage = raw_input_usage_keyboard;
|
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|
rid.dwFlags = RIDEV_REMOVE;
|
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|
if( RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE)) == FALSE )
|
||||||
|
{
|
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|
const char *breakpoint = "";
|
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|
}
|
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|
}
|
||||||
|
}
|
||||||
|
else if( raw->header.dwType == RIM_TYPEMOUSE )
|
||||||
|
{
|
||||||
|
if( raw->data.mouse.usButtonFlags & RI_MOUSE_MIDDLE_BUTTON_UP )
|
||||||
|
{
|
||||||
|
const char *breakpoint = "";
|
||||||
|
|
||||||
|
RAWINPUTDEVICE rid;
|
||||||
|
rid.usUsagePage = 0x01;
|
||||||
|
rid.hwndTarget = NULL;
|
||||||
|
rid.usUsage = raw_input_usage_mouse;
|
||||||
|
rid.dwFlags = RIDEV_REMOVE;
|
||||||
|
if( RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE)) == TRUE )
|
||||||
|
{
|
||||||
|
RECT winRect;
|
||||||
|
GetWindowRect( winHandle, &winRect );
|
||||||
|
SetCursorPos( (winRect.left + winRect.right) >> 1, (winRect.top + winRect.bottom) >> 1 );
|
||||||
|
isPointAndClickMode = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
const char *breakpoint = "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else result = DefRawInputProc(&raw, 1, sizeof(RAWINPUTHEADER));
|
||||||
|
|
||||||
|
delete [] rawBuffer;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update( )
|
||||||
|
{
|
||||||
|
if( isPointAndClickMode )
|
||||||
|
{
|
||||||
|
{ // Calculating and storing the normalizedMousePos values
|
||||||
|
POINT clientReach, clientCenter, mousePos;
|
||||||
|
|
||||||
|
RECT winRect, clientRect;
|
||||||
|
GetClientRect( winHandle, &clientRect );
|
||||||
|
GetWindowRect( winHandle, &winRect );
|
||||||
|
|
||||||
|
LONG borderThickness = (winRect.right - winRect.left - clientRect.right) >> 1;
|
||||||
|
|
||||||
|
clientReach.x = clientRect.right >> 1;
|
||||||
|
clientReach.y = clientRect.bottom >> 1;
|
||||||
|
|
||||||
|
clientCenter.x = (winRect.left + winRect.right) >> 1;
|
||||||
|
clientCenter.y = winRect.bottom - clientReach.y - borderThickness;
|
||||||
|
|
||||||
|
GetCursorPos( &mousePos );
|
||||||
|
|
||||||
|
normalizedMousePosX = ((float)(mousePos.x - clientCenter.x + clientReach.x)) / (float)clientRect.right;
|
||||||
|
normalizedMousePosY = ((float)(mousePos.y - clientCenter.y + clientReach.y)) / (float)clientRect.bottom;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if normalizedMousePos intersects client surface [(0,0), (1,1)]
|
||||||
|
bool mouseIsNowWithinBounds = true;
|
||||||
|
if ( normalizedMousePosX < 0.0f ) mouseIsNowWithinBounds = false;
|
||||||
|
else if( normalizedMousePosX > 1.0f ) mouseIsNowWithinBounds = false;
|
||||||
|
else if( normalizedMousePosY < 0.0f ) mouseIsNowWithinBounds = false;
|
||||||
|
else if( normalizedMousePosY > 1.0f ) mouseIsNowWithinBounds = false;
|
||||||
|
|
||||||
|
// Detect onEnter or onExit case
|
||||||
|
static bool mouseWereWithinBounds = false;
|
||||||
|
if( mouseIsNowWithinBounds & !mouseWereWithinBounds )
|
||||||
|
{ // onEnter
|
||||||
|
ShowCursor( false );
|
||||||
|
mouseWereWithinBounds = mouseIsNowWithinBounds;
|
||||||
|
}
|
||||||
|
else if( !mouseIsNowWithinBounds & mouseWereWithinBounds )
|
||||||
|
{ // onExit
|
||||||
|
ShowCursor( true );
|
||||||
|
mouseWereWithinBounds = mouseIsNowWithinBounds;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue